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Posted: Sat Oct 31, 2009 7:10 pm
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This is the Fallout 3 thread, because I don't want to muck up my movie thread with my rambling about this awesome game. To start: if you have a (good) PC, 360, or PS3: you need this game. It's excellent in every way, though more music variety would be nice. The 40s-50s score somehow doesn't feel misplaced. And it's whimsical to be blasting away at Super Mutants and Raiders while it's playing. Well I can see how it would be anachronistic to have music styles in the game that shouldn't exist... But that doesn't explain why the only music in the year 2277 is 40s-50s music.
There's a lot of weapons, but not a huge variety of any of them. For example, there's a 10mm pistol and a .32 revolver in the standard pistol category--and that's it. There's only one standard SMG, two rifles (one scoped), and two assault rifles. (Keep in mind I'm ignoring the specialty weapons, like the named ones--and there's a decent number of those).
I wish there was a bigger variety of monsters, too. So far I've only really seen mutated bees and mole rats, dogs, Mirelurks, raiders, Talon Mercs, and Super Mutant Variants. Oh and centaurs. And a couple kinds of robots, and Death Claws. And Feral Ghouls. Crap, was there a point to this? Maybe there are a good number of monsters. And I'm not even close to the end.
It's long as hell. I'm 22-something hours in, and I haven't even done much of the main quest. Supposedly it can be about 100 hours long, and has 200 ending variations.
You don't even have to take quests--just exploring is fun. The voice-acting is great to have be so common in a game with so much dialog. But don't let that keep you from playing, because you can walk the Wastes for hours and hours without seeing a single friendly person. Or is that a good thing?
Buy it buy it buy it.
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Posted: Sat Oct 31, 2009 7:37 pm
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Posted: Sat Oct 31, 2009 8:35 pm
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Posted: Sat Oct 31, 2009 9:45 pm
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Posted: Sun Nov 01, 2009 1:58 am
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Fresnel ArmasTermin There's a lot of weapons, but not a huge variety of any of them. For example, there's a 10mm pistol and a .32 revolver in the standard pistol category--and that's it. There's only one standard SMG, two rifles (one scoped), and two assault rifles. (Keep in mind I'm ignoring the specialty weapons, like the named ones--and there's a decent number of those). Man, you need to get out more. There's a s**t-TON more weapons than that. There's at least four pistols. There's a C96 ripoff, and another... I forget. They take .32 also.
I like the Chinese pistol, but it's not actually good. Forgot to mention it. Tonight I got the Re... re... Reservists's Rifle? I think that's it. And The Terrible Shotgun, and I finally found the Scoped .44 in the hideout of Reilly's Rangers, but haven't gotten to use it. Was tough making my way through and around the Capital Building. There's Mutants and Talon mercs swarming that place. I had to do a lot of sniping and sneaking to make it through without everything swarming me. Fun as hell though.
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Posted: Sun Nov 01, 2009 2:24 am
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ArmasTermin Fresnel ArmasTermin There's a lot of weapons, but not a huge variety of any of them. For example, there's a 10mm pistol and a .32 revolver in the standard pistol category--and that's it. There's only one standard SMG, two rifles (one scoped), and two assault rifles. (Keep in mind I'm ignoring the specialty weapons, like the named ones--and there's a decent number of those). Man, you need to get out more. There's a s**t-TON more weapons than that. There's at least four pistols. There's a C96 ripoff, and another... I forget. They take .32 also. I like the Chinese pistol, but it's not actually good. Forgot to mention it. Tonight I got the Re... re... Reservists's Rifle? I think that's it. And The Terrible Shotgun, and I finally found the Scoped .44 in the hideout of Reilly's Rangers, but haven't gotten to use it. Was tough making my way through and around the Capital Building. There's Mutants and Talon mercs swarming that place. I had to do a lot of sniping and sneaking to make it through without everything swarming me. Fun as hell though. Reservist's rifle is hard to get. Don't you have to snipe a dude from the rafters and hope he falls through (or explodes)?
Oh god, the Terrible Shotgun. You know that thing, with a sneak attack bonus, can one-shot a Supermutant Behemoth?
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Posted: Sun Nov 01, 2009 5:53 pm
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Fresnel ArmasTermin Fresnel ArmasTermin There's a lot of weapons, but not a huge variety of any of them. For example, there's a 10mm pistol and a .32 revolver in the standard pistol category--and that's it. There's only one standard SMG, two rifles (one scoped), and two assault rifles. (Keep in mind I'm ignoring the specialty weapons, like the named ones--and there's a decent number of those). Man, you need to get out more. There's a s**t-TON more weapons than that. There's at least four pistols. There's a C96 ripoff, and another... I forget. They take .32 also. I like the Chinese pistol, but it's not actually good. Forgot to mention it. Tonight I got the Re... re... Reservists's Rifle? I think that's it. And The Terrible Shotgun, and I finally found the Scoped .44 in the hideout of Reilly's Rangers, but haven't gotten to use it. Was tough making my way through and around the Capital Building. There's Mutants and Talon mercs swarming that place. I had to do a lot of sniping and sneaking to make it through without everything swarming me. Fun as hell though. Reservist's rifle is hard to get. Don't you have to snipe a dude from the rafters and hope he falls through (or explodes)? Oh god, the Terrible Shotgun. You know that thing, with a sneak attack bonus, can one-shot a Supermutant Behemoth?
Yeah, I didn't even know that guy had a Reservist's Rifle, I thought it was a standard sniper rifle. I took him out with the hunting rifle and it flew down when he died. Was a pure fluke, but you don't see me complaining. Only holds three rounds, but it reloads faster and is more powerful than the sniper rifle. It uses them for repairs, so it's become my new sniper. .308 is hard to get, though, so I mainly use the hunting rifle. But it helped a lot on the way to the Capitol Building where some Talon Mercs fight off Super Mutants and you have to deal with the remainders. They could surround me, so I stuck to a side and used a few missiles and the Reservist's for the humans, and the Laser Rifle on the couple robots they had.
I actually used just that tactic in the Capitol Building! I snuck around corners inside to get VATS-free headshots on Super Mutants with the hunting rifle, and if it ever failed to get an instant kill, I'd duck back around a corner and wait for them to run through, then headshot them in VATS with TTS for an instant kill. Too easy, really. But still fun.
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Posted: Mon Nov 02, 2009 4:02 pm
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Fresnel ArmasTermin Fresnel ArmasTermin There's a lot of weapons, but not a huge variety of any of them. For example, there's a 10mm pistol and a .32 revolver in the standard pistol category--and that's it. There's only one standard SMG, two rifles (one scoped), and two assault rifles. (Keep in mind I'm ignoring the specialty weapons, like the named ones--and there's a decent number of those). Man, you need to get out more. There's a s**t-TON more weapons than that. There's at least four pistols. There's a C96 ripoff, and another... I forget. They take .32 also. I like the Chinese pistol, but it's not actually good. Forgot to mention it. Tonight I got the Re... re... Reservists's Rifle? I think that's it. And The Terrible Shotgun, and I finally found the Scoped .44 in the hideout of Reilly's Rangers, but haven't gotten to use it. Was tough making my way through and around the Capital Building. There's Mutants and Talon mercs swarming that place. I had to do a lot of sniping and sneaking to make it through without everything swarming me. Fun as hell though. Reservist's rifle is hard to get. Don't you have to snipe a dude from the rafters and hope he falls through (or explodes)? Oh god, the Terrible Shotgun. You know that thing, with a sneak attack bonus, can one-shot a Supermutant Behemoth?
Lincoln's repeater... 'nuf said...
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Posted: Mon Nov 02, 2009 6:54 pm
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Posted: Tue Nov 03, 2009 4:19 am
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Posted: Wed Nov 04, 2009 1:00 am
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Fresnel ArmasTermin Wait, wait, wait. Fresnel, surely you mean Supermutant Brute or Master about TTS's one-shot kill with the sneak attack. The Behemoth is the 20-foot thing! I saw one storming around GNR (when I finally stumbled upon that place...) and I killed him from the safety of a debilitated building. It took an ungodly amount of 5.56 and 5mm ammunition. I ended up putting so many bullets into him that what I picked up in spoils wasn't worth it so I reloaded my last save. I don't think even a head shot from point-blank with a Fat Man could kill a behemoth, from what I gather. That thing was absurd. Oh yeah! And I approached the Lincoln Memorial (I think it was. Could have been another building) and this guy stopped me, said the place was off limits. Said the people guarding it had orders to shoot anyone on the steps, but that the dirt path was fine. So I put away my .44 and strolled on up... and they all start shooting me! I wasn't even near the steps! Assholes. mad No no, BEHEMOTH. The mo'fukka who uses a fire hydrant on a pipe as a weapon. There's two guns that I know of that can one-shot it, the Terrible Shotgun and the MIRV. The MIRV can do it outright, but the TS requires a sneak-attack headshot. Saw a guy do it once with the Terrible Shotgun and a Stealth Boy.
Hum, that's pretty ridiculous.
Incidentally, I tried taking out the Behemoth around GNR again, this time with the hunting rifle. Took maybe 20 head shots. Oh and I learned why those guys at the Lincoln Memorial started shooting at me without provocation. Turns out they were slavers and... I kind of dismantled their operation in Paradise Falls and ventilated a lot of (if not all) of the guys they had stationed there to rescue the kids of Little Lamplight. sweatdrop
But some sneaking, well-placed grenades, and my trusty Chinese assault rifle made short work of them.
And it's worth noting that... I use tactics in the game I learned on firearm-oriented TV shows (Shooting Gallery, Shooting USA, The Best Defense, et. al) and they work. Mostly room-clearing tactics, and practical shooting drills.
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Posted: Wed Nov 04, 2009 8:02 am
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Fresnel ArmasTermin Wait, wait, wait. Fresnel, surely you mean Supermutant Brute or Master about TTS's one-shot kill with the sneak attack. The Behemoth is the 20-foot thing! I saw one storming around GNR (when I finally stumbled upon that place...) and I killed him from the safety of a debilitated building. It took an ungodly amount of 5.56 and 5mm ammunition. I ended up putting so many bullets into him that what I picked up in spoils wasn't worth it so I reloaded my last save. I don't think even a head shot from point-blank with a Fat Man could kill a behemoth, from what I gather. That thing was absurd. Oh yeah! And I approached the Lincoln Memorial (I think it was. Could have been another building) and this guy stopped me, said the place was off limits. Said the people guarding it had orders to shoot anyone on the steps, but that the dirt path was fine. So I put away my .44 and strolled on up... and they all start shooting me! I wasn't even near the steps! Assholes. mad No no, BEHEMOTH. The mo'fukka who uses a fire hydrant on a pipe as a weapon. There's two guns that I know of that can one-shot it, the Terrible Shotgun and the MIRV. The MIRV can do it outright, but the TS requires a sneak-attack headshot. Saw a guy do it once with the Terrible Shotgun and a Stealth Boy.
Yeah, if you get the unscoped .44 magnum, it takes him down in one shot at anywhere on the body.
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Posted: Wed Nov 04, 2009 9:45 pm
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Posted: Wed Nov 04, 2009 10:58 pm
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Posted: Fri Nov 06, 2009 5:43 pm
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