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Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
PostPosted: Tue Dec 07, 2010 9:26 am
through the fire and flames you shall know my name grunny!  
Cardinalis rolled 2 20-sided dice: 4, 7 Total: 11 (2-40)
PostPosted: Tue Dec 07, 2010 9:28 am
Enemy: Grunnies
AC: 10
HP: 40

Rolled AC:4
Rolled damage:7

Attack Unsuccessful.

Remaining enemy HP: 40

Remaining daily attacks:1

Fails to ignite his flamethrower  

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
Cardinalis rolled 2 20-sided dice: 20, 10 Total: 30 (2-40)

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
PostPosted: Tue Dec 07, 2010 9:30 am
Enemy: Grunnies
AC: 10
HP: 40

Rolled AC: 20
Rolled damage:10

Attack successful.

Remaining enemy HP: 30

Remaining daily attacks: 0

Picks up his flamer thrower finally getting it to work and flambes the grunny  
PostPosted: Wed Dec 08, 2010 11:36 am
No sense running Death is coming!  

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
Cardinalis rolled 2 20-sided dice: 19, 14 Total: 33 (2-40)

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
PostPosted: Wed Dec 08, 2010 11:38 am
Enemy: Grunnies
AC: 10
HP: 30

Rolled AC: 19
Rolled damage: 14

Attack successful.

Remaining enemy HP: 16

Remaining daily attacks: 1

Turns up the heat on his flame thrower and roasts the grunnies  
Cardinalis rolled 2 20-sided dice: 9, 4 Total: 13 (2-40)
PostPosted: Wed Dec 08, 2010 11:40 am
Enemy: Grunnies
AC: 10
HP: 16

Rolled AC: 9
Rolled damage: 4

Attack unsuccessful.

Remaining enemy HP: 16

Remaining daily attacks: 0

His flamethrowers runs out of fuel so he locks the grunnies into a cage and runs to the store to get some which will take a day  

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
PostPosted: Thu Dec 09, 2010 3:08 am
i'm back from my break lets stab you with a stake  
Cardinalis rolled 2 20-sided dice: 17, 20 Total: 37 (2-40)
PostPosted: Thu Dec 09, 2010 3:09 am
Enemy: Grunnies
AC: 10
HP: 16

Rolled AC: 17
Rolled damage: 20

Attack successful enemy.

Remaining enemy HP: -4

Remaining daily attacks: 1

Doesn't bother opening the cage and just pours napalm over the grunnies  

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
PostPosted: Fri Dec 10, 2010 2:34 am
It has not gone my way way this cold day....  
Cardinalis rolled 2 20-sided dice: 2, 16 Total: 18 (2-40)
PostPosted: Fri Dec 10, 2010 2:35 am
Enemy: Labtechs
AC - 12
HP - 60


Rolled AC: 2
Rolled damage: 16

Attack unsuccessful.

Remaining enemy HP: 60

Remaining daily attacks: 1

Forgot to open the door before trying to burn the labtech  

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
Cardinalis rolled 2 20-sided dice: 16, 5 Total: 21 (2-40)

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
PostPosted: Fri Dec 10, 2010 2:38 am
Enemy: Labtechs
AC - 12
HP - 60


Rolled AC: 16
Rolled damage: 5

Attack successful.

Remaining enemy HP: 55

Remaining daily attacks: 0

The doors flames drop onto the labtech resulting in a victory although it only scratched the labtechs arm... crap  
PostPosted: Sat Dec 11, 2010 4:03 am
Fire and flames lets play a game  

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
Cardinalis rolled 2 20-sided dice: 3, 9 Total: 12 (2-40)

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
PostPosted: Sat Dec 11, 2010 4:07 am
Enemy: Labtechs
AC - 12
HP - 60


Rolled AC: 3
Rolled damage: 9

Attack unsuccessful.

Remaining enemy HP: 55

Remaining daily attacks: 1  
Cardinalis rolled 2 20-sided dice: 19, 15 Total: 34 (2-40)
PostPosted: Sat Dec 11, 2010 4:12 am
Enemy: Labtechs
AC - 12
HP - 60


Rolled AC: 19
Rolled damage: 15

Attack successful.

Remaining enemy HP: 40

Remaining daily attacks: 0

Goes teken style and a hadoukens the labtech out of his house sending it into a mail box and walks out all stylishly "Gentlemen"  

Cardinalis

Peaceful Shade

20,825 Points
  • Foolhardy Benefactor 500
  • Marathon 300
  • Perfect Attendance 400
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