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Posted: Sun Feb 19, 2006 11:39 am
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Have you ever had someone die in a COMMUNITY LOT????????????
Well, I have. And I wasn't even playing the character that died. I was playing her neighbor. The girl who died in the community lot was a teenager and was apart of my FAVORITE FAMILY in that neighborhood. Well, I was playing a different family at that time. And I decided to have the Mom and her kids go to the park and go shopping. So they did. But while I was playing that family in that COMMUNITY LOT, I looked over and saw that my FAVORTIE SIM CHARACTER was dieing! Well, I had to save the game. I know that if I hadn't saved the game, she would still be alive. But the family that I was currently playing was doing some good things, too, and doing good. Their asperations were high, and their moods were great. So I saved. Then I went to the family that had the girl die in the community lot. She was in bed, where I last left her, but she was CLEAR AND WHITE! LIKE A GHOST! (no dip shurlock...she died!) When I entered the house and the area, she had quickly gotten out of bed, and fell over. She died.
I WAS REALLY MAD AT THE GAME FOR DOING THAT TO ME! WHY?!? WHY!?! WHY!?!?!??!
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Posted: Sun Feb 19, 2006 5:28 pm
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Posted: Sun Feb 19, 2006 6:37 pm
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Posted: Mon Feb 20, 2006 2:57 pm
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Posted: Wed Dec 13, 2006 8:12 am
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Posted: Wed Dec 13, 2006 9:19 pm
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Scathach13 This has happened to me: Sim enters room. NPC (such as saxaphone guy) walks up to door... blocking it. NPC refuses to leave. NPC stands there for the next hour (OUR time). Sim = Dead. This has only happened to me when I have just one sim at a community lot - it hasn't happened when I've had families there, becuase I was able to make them teleport eventually... I think. Solution: Put multiple doors in EVERY room, NEVER leave only a single space in a fence surrounding the whole area that can fit only one person, etc. PS. I hate that saxaphone guy so much - I've had maybe... three sims keel over because of that guy. >.<" I hate that guy too, there was a restraraunt that I made and my Sims couldn't get out because he was blocking the doorway playing that blame saxophone and wouldn't move.
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Posted: Thu Dec 14, 2006 2:20 pm
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Posted: Thu Dec 14, 2006 2:41 pm
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Posted: Thu Dec 14, 2006 3:16 pm
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Posted: Fri Dec 15, 2006 11:41 am
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Posted: Sun Dec 17, 2006 7:47 am
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Posted: Sun Dec 17, 2006 6:25 pm
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Emradrig rolled 2 6-sided dice:
1, 4
Total: 5 (2-12)
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Posted: Tue Dec 19, 2006 9:34 pm
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Posted: Wed Dec 20, 2006 2:47 am
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