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Intermediate Transfiguration by Emeric Switch

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PostPosted: Sat Nov 24, 2012 10:35 am


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Image Credits go to harrypotter.wikia.com

As this textbook should be in the possession of every third and fourth year within Hogwarts, several copies of this text may be found in the Magical Textbook Section of the library.
PostPosted: Tue Jan 08, 2013 2:35 pm




Table of Contents


Chapter 1 ...... Introduction
Chapter 2 ...... Sciphustestudo A.K.ATeapot to Tortoise
Chapter 3 ...... Sessiocattus A.K.A.Chair to Cat
Chapter 4 ...... Aerisfors A.K.A. Hedgehog to Pincushion
Chapter 5 ...... Lapifors
Chapter 6 ...... Draconifors
Chapter 7 ...... A.K.A Guinea Fowl to Guinea Pig
Chapter 8 ...... Conclusion



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PostPosted: Fri Jan 11, 2013 3:36 pm



Chapter 1
Introduction



As stated in my previous book, A Beginners Guide to Transfiguration, Transfigurations takes years to master, requires immaculate technique, and has it's own versatility of spells. Transfiguration, as you should already know, can transform an object or target into another form by changing the molecular structure, either right down to the molecules, or, by simply altering the definition of bone or organ structure. To do this, one of the four categories of Transfiguration must be invoked, whether it is Transformation, Conjuration, Vanishment, or Untransfiguration.

First we will begin with Transformation. Transformation is the change of one object into another, either by deformation or alteration. This form of Transfiguration ranges from simple ideals, such as turning rabbits into slipper, or, adapting it to perform Cross-Species Switches. Yet, withing Transformation, there are still three more sub-categories. There is Human Transformation, where the target or end-result is a human being. This includes werewolves (sing. werewolf) and animagi (sing. animagus). As always, there are spells for this Transformation sub-category, and won't usually be learned until later in most magical institutions. Another Transformation sub-category is Switching, where one - quite literally - switches a single attribute from two different objects onto the other object simultaneously, such as switching wings of a bird to the fins of a fish, and vice-versa. The change on the bird depends on the change on the fish, both occurring at the same time. Even within Switching, there is yet another sub-category, Cross-Species Switches, but this is to be observed in later years. Lastly, there is Trans-species Transformations, which also overlap into Switching and Cross-Species Switches. This form of Transformation either partially or completely changes a target into another species. This is very difficult and complex magic and, in certain circumstances, be reviewed in later years.

Another category in Transfiguration is Vanishment. Like the name will suggest, this is the art of making objects vanish, or simply into non-being. This form of Transfiguration will be thoroughly explained in my next book, Advanced Transfigurations. The difficulty, however, is determined by what exactly is being vanished. It is well-known that invertebrates are easier to Vanish than vertebrates, simply because of the complexities that most vertebrates possess, such as their bone and internal organ structure. Unlike Transformations and Conjurations, Vanishment will only possess one single spell and is the only spell that will be needed to perform Vanishment.

On that note, let us observe Conjuration. It is opposite from Vanishment, in that it brings things into being. This form of Transfiguration is also harder than its counter-part, mostly due to the concentration, spell-knowledge, and heavy wandwork required of the caster. Conjuration also has its limitations, as things that are conjured do last long, no matter how well or powerful the caster performs the spell, it's simply law. There are also some laws set down by the Ministry of Magic as to the usage and limitation of Conjuration.

And, finally, there is the branch of Transfiguration called Untransfiguration. As its name details, it is the branch of Transfiguration focused on the reversal of Transfigurations on objects and targets. It is the most difficult branch of Transfiguration, learned by Transfigurists later in their school careers. All professors in Transfiguration know Untransfiguration as a requirement due to the constitency of helping beginners undo their mistakes.

Transfiguration, in general, is a difficult discipline to master. It is systematic and very exact; one mispronounciation or wrong move and the Transfiguration can go horribly wrong. There is little to no margin of error allowed in Transfiguration. So, there are a few things to keep in mind when attempting to transfigurate something. First, there is the intended transformation (t). It is directly influenced by bodyweight (a), viciousness (v), wand power (w), concentration (c) and spell incantation (Z), as described in the formula drawn below:

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If anyone of these factors are off, the Transfiguration will fail.

The levels of each variable are as follows:
t= end result. Most Transfiguration spell difficulties range from basic, somewhat basic, intermediate, somewhat difficult, difficult, expert
a= caster must be heavier than the object being transformed
v= mild, medium-mild, medium, medium-strong, strong, extreme
w= any, medium, strong
c= fair, moderate, complete
Z= well-spoken, perfectly-spoken - and - as clear as possible, completely clear


The limitations of Transfiguration are myriad, but are separated by Nature and Law. Nature Limitations are limitations that attempt to keep Transfiguration from defying nature or the rules of nature. For example, one cannot revive the dead (no matter how recently deceased) with Transfiguration, the object's size and mass must be taken into account (the larger the object, the more difficult to transfigure), an animagus form is limited to one animal form, one cannot conjure food, and, by will of nature, things that are conjured do not last. Law Limitations are limitations set down by the Ministry of Magic or other form of Wizarding Government to keep the over-use and empowerment of Transfiguration to a minimum through surveillance. This includes registration of animagi to Ministry of Magic, being watched by a Transfigurist while learning to become an animagus, and other laws beyond the scope of this book.

The dangers of Transfiguration can be mild to severe, meaning, you might accidentally only half-Transfigure something or cause it to be permanently stuck in that state. This is why it is important to focus while in Transfiguration, or disastrous effects may be the outcome.
PostPosted: Fri Jan 11, 2013 3:54 pm


Chapter 2
Sciphustestudo
A.K.A. Teapot to Tortoise



This chapter will closely reflect upon the Transfiguration spell sciphustestudo, otherwise informally known as, teapot to tortoise.

The word is derived from Latin, scaphium meaning "pot, bowl, drinking vessel," and testudo meaning "tortoise." It is the incantation used for Teapot to Tortoise, and is pronounced sci-fus-tes-tu-doh.

Looking back to our categories within Chapter 1, this spell falls under the Transformation Transfiguration branch. It is used to transform a teapot into a tortoise. This is an easy and simple Transfiguration spell, quite commonly used to practice at the start of intermediate Transfiguration classes. It is especially pertinent to know the components of a tortoise while executing this spell.

The spell itself does not emit any sound or light, it strictly transforms a teapot into a tortoise when pointed at with the casters wand.

The level of this Transfiguration is somewhat basic.

t= Transformation of a teapot into a tortoise
a= caster must be heavier than the teapot
v= at least medium-mild
w= any wand power
c= fair
Z= perfectly spoken, completely clear


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PostPosted: Fri Jan 11, 2013 7:06 pm



Chapter 3
Sessiocattus
A.K.A Chair to Cat


This chapter will closely reflect upon the Transfiguration spell sessiocattus, or informally known as, chair to cat.

The word is derived from sessio meaning “chair, seat” and cattus which quite literally means “cat.” It is the incantation that is used for chair to cat and is pronounced seh-she-oh-cat-oose.

Looking back to our categories within Chapter 1, this spell falls under the Transformation Transfiguration branch. It is used to transform a chair into a cat. This is an simple Transfiguration spell, quite commonly used to practice with at the start of intermediate Transfiguration classes.

The spell itself does not emit any sound or light, it strictly transforms a chair into a cat when pointed at with the casters wand.

The level of this Transfiguration is somewhat basic.

t= Transformation of a chair into a cat
a= caster must be heavier than the chair
v= at least medium-mild
w= any wand power
c= fair
Z= well spoken, as clear as possible

PostPosted: Fri Jan 11, 2013 7:09 pm



Chapter 4
Aerisfors
A.K.A Hedgehog to Pincushion



This chapter will take a close look at the Transfiguration spell aerisfors, or also known as, hedgehog to pincushion.

The word is derived from Latin, eris, which means "hedgehog," and fors (a suffix often used in transfiguration spells) for "chance, luck, fortune." It is the incantation used for the spell and is pronounced aa-eris-forz.

If you look back at our categories in Chapter 1, this spell falls under the Transformation Transfiguration branch. It is used to transform a hedgehog into a pincushion.

The spell does not cast any source of light or emit any sound at all. The wand movement is a strict and rigid tap and followed by the incantation.

The level of this transfiguration is moderate.

t= Transformation of a hedgehog into a pincushion
a= caster must be heavier than the hedgehog
v= intent must be at least mild-medium
w= medium
c= fair
Z= perfectly spoken, completely clear



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PostPosted: Tue Jan 29, 2013 4:49 pm



Chapter 5
Lapifors




This chapter will reflect closely at the Transfiguration spell of Lapifors.

The word is derived from Latin, the prefix lapi- from Latin lepus meaning "hare", and suffix -fors (used often in transfiguration spells) is Latin for "good chance, luck, fortune", and is pronounced LAH-pi-forz.

Looking back at our categories in Chapter 1, this spell falls under the Transformation Transfiguration branch. It is used to transform small objects such as rabbit statues, salamanders and cats, into a rabbit.

The spell emits a light pink color, but no sound when the incantation is cast and wand movement is done with a simple wave over the object within close range.

The level of this transfiguration is intermediate.

t= Transformation of an object into a rabbit
a= Must be heavier than the object being transformed
v= medium
w= any
c= moderate
Z= well-spoken, completely clear
PostPosted: Tue Jan 29, 2013 5:04 pm


Chapter 6
Draconifors




In this chapter, we will closely define the draconifors spell, infamous for being used to protect castles and estates in the medieval era because of it's use of architectural design on their homes to blend in and because of the fire the dragons can produce which can be very harmful.

The word is derived from Latin, draco meaning "dragon", and the common suffix, fors meaning "good luck, chance, fortune". The spell is pronounced DRA-CON-ifors.

Back to our categories in Chapter 1, this spell falls under the Transformation Transfiguration branch. It is used to transform objects into real dragons which can be controlled by the caster. Not only is this transforming an inanimate object to an actual creature, it's transforming material into life and creating fire which requires much more concentration than most spells do. Keep in mind, the smaller the object, the smaller the dragon, and vice versa.

The spell is silent, and emits a red ball of fire that will spark the statue to life. The wand movement is a swift swipe toward the statue followed by the incantation.

The level of this transfigration is somewhat difficult.

t= Transformation of an object into a dragon
a= Must be heavier than the object being transfigured
v= medium-strong
w= medium
c= complete
Z= well-spoken, as clear as possible


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PostPosted: Mon Feb 25, 2013 3:31 pm



Chapter 7
Guinvolucri cavies Porcellus
A.K.A Guinea Fowl to Guinea Pig



This chapter will take a close look at the Transfiguration spell Guineae volucri, or also known as, guinea fowl to guinea pig.

The word is derived from Latin, Guineae volucri meaning "guinea fowl", and cavies Porcellus meaning "little pig." The word is derived from Latin, Guineae volucri meaning "guinea fowl", and cavies Porcellus meaning "little pig." It is the incantation used for the spell and is pronounced Gin-vol-OO-kree Cav-EES Por-sell-us.

If you look back at our categories in Chapter 1, this spell falls under the Transformation Transfiguration branch. It is used to transform a guinea fowl into a guinea pig. This is a more difficult spell, as it is transfiguring one live creature into a completely different creature, also known as trans-species transformations and requires a general knowledge and background of both creatures being transfigured.

The spell itself emits a soft white glow around the creature, and is cast with a simple upwards flick followed by a downwards point. At first, the guinea pig will almost always very closely resemble what the guinea fowl had looked like, but with practice, uniqueness can be achieved with fur coat and eye color.

The level of this transfiguration is moderate.

t= Transformation of guinea fowl into a guinea pig
a= caster must be heavier than the guinea fowl
v= intent must be at least medium
w= medium
c= moderate
Z= well-spoken, completely clear

PostPosted: Wed Feb 27, 2013 2:12 pm



Chapter 8
Conclusion


As the world of Transfiguration slowly reveals itself to the world, there are still hundreds of questions gone unanswered that renown Transfigurists, to the this day, are still trying to uncover. With this book, I hope to help uncover as many as your questions as I can, while, inviting you to seek the title of an expert Transfigurist, a prestigious title in the Wizarding Community, to aid in the further advancements of Transfigurations.

I implore you to purchase my next book, Advanced Transfiguration, which offers a new volume of higher level spells than the ones covered in this book. Continue on the path of discovery, and good luck in everything you do.

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Credits (OOC Section)
All information gotten from Wiki, Pottermore, and the movies/books.

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