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Posted: Tue Jun 25, 2013 12:33 pm
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Posted: Tue Jun 25, 2013 3:02 pm
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↣ GAMING SYSTEMS↢ There are two different ways to play games in Kwa Kikombe: Strictly RP or Dice. Either way can be used for gaming. Below are some general differences.
✖ Strictly RP
SRP is battling done completely through rp without the use of dice or any other system. This allows owners to dictate every aspect of the game. Please be respectful and don't abuse the system.
✖ Dice Gaming System
DBS uses dice to dictate the outcome of the game. You're welcomed to RP while using the dice! It's just the dice will decide the outcome of the attacks.
↣ USING THE DICE ↢
The dice are your friend! Don't be afraid of them! It's really quite simple, and if you have any questions, feel free to PM the mule, SilverLutz, or Blu Chalk.
This is when it's important to have some good stats. For each stat point you have, that is how many dice you get to roll. For example, if your SoA has the shell and is playing offense, they will need to use their offensive stat. Let's say their stat is a 3. That means they get to roll 3 6-sided dice. The total roll is the only number you need to worry about. Next, the defending SoA gets to use their defensive stat to try to stop you! Let's say they have a 2 defensive stat. That means they get to roll 2 6-sided dice. If their total is greater than your total, they've stolen the shell. If your total is greater than their total, you pass by them.
↣ STATS BREAKDOWN ↢ There are three different stats: offensive skill, defensive skill, and endurance. Offensive skill is used to bring the shell past defenders and to shoot. Defensive skill is used to try to steal the shell from offensive players and to block shots on goal. Endurance is a special stat. For each move that you fail, you lose one point of endurance (don't worry, it's just temporary!). Let's say you're playing defense and the offensive player gets by you. You take one point off your endurance. That player comes by again, but this time you succeed in taking the shell from them. This time, they lose one point of endurance. If you drop to 1 point, you need to get off the field for a break. If this happens, the play is stopped and the shell is given to the other team to start once your replacement is on the field. While your replacement is in, for every time they roll (whether or not they succeed), you gain one endurance point back. At any time once you have more than 1 endurance point you can return to the field.
Let's say you don't have any substitutes and you have to keep playing. If your endurance hits zero, you lose one stat point in all areas of skill. For example, if you have 3 offensive skill and 2 defensive skill, you lose one point, resulting in 2 offensive skill and 1 defensive skill. You can never drop below 1 point in OS or DS, though, so if your stat is already at 1, it won't change. The only stat that can reach 0 is endurance. When the game is over, your stats will return to normal.
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Posted: Tue Jun 25, 2013 3:25 pm
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