gaia_crown [ LOCATION ]
Transylvania, Romania (Caves & Castle)
gaia_crown [ SETTING ]
"Many are aware of the connections to Transylvania, Romania in both human and Halloween lore. As a hotbed of FEAR activity, the hunters have had a long established base here. Unknown to many, Romania has quite an impressive cave system beneath the surface and this is where the hunters have hidden their outposts from prying eyes. The hunters have erected pathways and scaffolding amongst the cave formations and to access ruins above on the surface."
gaia_crown [ MISSION ]
Infiltrate this well established base and find a way to sabotage their operations. You will find opposition in the form of both hunters and their technology, as well as the cave's own natural hazards. Scavenge what you can of their technology, freely absorb FEAR and defeat any hunters you encounter.
gaia_crown [ MECHANICS ]
Roll 1d100 and match your results below.
1 - 20 : You get lost amongst cave formations. Voices seem to echo from all around and unsure if it is hunters in the distance or simply the innate FEAR of the place itself leading you astray. Or maybe it's the voices in your head... You find a dead end and must backtrack.
21 - 40 : This branch of the pathway leads to a containment area full of shadowlings used for study. Roll 1d6 - if you roll 1-2 you BREAK the containment technology, free the shadowlings and take 5 damage. If you roll 3-6, the barriers are too strong! You take no damage and go back look for another path. If you roll this option more than once (already having freed the shadows), you take 5hp auto damage for each subsequent roll while trying to damage or mess with remaining tech.
41 - 60 : You find a sleeping area for the stationed hunters. Thankfully no one is present. Feel free to scavenge freely from their belongings. You lose 3hp touching something dangerous of theirs (runic tech.. ladies razors.. super powered hair dryer.. whatever).
61 - 80 : You find a room full of hunter technology and a hunter sleeping at a computer console. It seems to be a portal room but the portal is not active. He's wearing headphones with blaring music so no amount of noise you make wakes him. Do whatever you want in here, but you are unable to activate the portal itself. (If you roll this option more than once, you've found the same room again. The same hunter will remain, alive or dead, as you left him).
81 - 100 : BOSS ENCOUNTER: You follow bunches of wires and cables to a set of stairs leading upwards. The cave walls give way to ancient stone ones and you emerge in the basement dungeon of a ruined castle. Unfortunately (or fortunately) this seems to be the hub of all activity! A room full of tech and hunters greets you. The hunters do not seem to be wearing fancy coats so hopefully they aren't too much of a challenge...
Quote:
Feel free to RP their number and details (weapons, etc) at your own discretion!
IF YOU FREED THE SHADOWLINGS- Boss HP total is 60! The hunters are occupied battling them as well as you! Without a FEAR rich environment, they will soon fade and die but in the meantime it's a madhouse!
Boss HP: 70
Auto damage: 5
IF YOU FREED THE SHADOWLINGS- Boss HP total is 60! The hunters are occupied battling them as well as you! Without a FEAR rich environment, they will soon fade and die but in the meantime it's a madhouse!
gaia_crown [ BONUS MECHANICS ]
Please apply these bonuses based on your clan:
Famine:
War:
Death:
Conquest:
gaia_crown [ REWARDS ]
+1 Additional RP point for completion