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Reply { The Lost Clans } -------------- Lost Clans Reserve/ Lost Clans Home
[TASK] Cave Routing (Shikoba)

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medigel

Anxious Spirit

PostPosted: Tue Apr 12, 2016 10:12 am
THE TWISTED TUNNELS


gaia_crown [ LOCATION ]

    Unnamed Location in Northern Scotland


gaia_crown [ SETTING ]

    "The caves along the coast of northern Scotland are not exactly the most... easy to deal with. Salt air wears down metals along with wood, and so the old outpost of the hunters has long since fallen into disuse. Yet now hunters plan to return to the area and unlike hunters, horsemen have no problem with the winter freezes or the salty air. Go into the caves and destroy the old hunter equipment once and for all, and make sure to signal that you have laid your claim to the land."


gaia_crown [ MISSION ]

    The caves are unlike our caves. Damp and wet from an ocean's waves they have crude markings of human life... and the stench of hunter machinery. The forests nearby marked with the human gods old and new- Gods will not save them here. The tunnels were once a secret refuge for the hunters of this land, though the coast is as unforgiving as the chill and it has long since been abandoned. Their machines were constantly worn by the salt winds and the ice freeze- proving to much for them and sending them elsewhere. Yet they have been seen- reassessing. Rethinking. Go, stop them from taking back their old hive and make it our own new nesting ground.


gaia_crown [ MECHANICS ]

    Roll 1d100 until you've dismantled 5 hunter objects or have been killed. Your HP is your normal HP.

    1 - 10 : The sound of an old generator buzzes faintly under some dirty white coats. It's large and bulky and on it's last legs of life- thankfully it looks to have not been powering anything. (+1 Hunter Tech destroyed)
    11 - 20 : You trip over an old runic dagger that briefly flares to life upon contact with you. Owch! (-5 HP)
    21 - 30 : A small camera glows faintly in a corner, best show it your good side. The deadly one. (+1 Hunter Tech destroyed)
    31 - 40 : You hit your head on the cave ceiling. Nice going genius. (-5 HP, -10 HP if you have horns!)
    41 - 50 : A TV sits alongside a DVD of a children's movie. As you break it you feel the need to cry out, 'I'M GONNA WRECK IT'. (+1 Hunter Tech destroyed)
    51 - 60 : The floor here is wooden and water has rotted it down. It breaks and your leg slips through, nearly sending you down into a dark pit of brackish water. (-5 HP)
    61 - 70 : Old trapping guns, torches- the cache of weapons in boxes is alarming... if it wasn't all depleted of energy that the runes needed to function. Rip the little hunter toys to shreds! (+1 Hunter Tech destroyed)
    71 - 80 : Rocky footing makes it hard to navigate, and the narrow cave means that your bulk is already hard pressed in this narrow passage. (-5 HP, -10 HP if you have wings!)
    81 - 90 : Coats, clothes, MREs- items you know hunters need. Supplies of the most vital sort. Tear into them a new one. (+1 Hunter Tech destroyed)
    91 - 100 : As you go deeper you accidentally fall into a tide pool and land face first on a rock. Hard headed indeed, at least you didn't have to taste dirt, just a bit of sand. (-10 HP)


gaia_crown [ BONUS MECHANICS ]

    After destroying 5 hunter objects, carve the symbol of the clans into the mouth of the cave..or better yet paint it in blood where it won't fade away. Let the hunters know just who came here this day and who really claims this place as their own.


gaia_crown [ REWARDS ]

    +1 Additional RP points for completing this RP
 
PostPosted: Thu Apr 14, 2016 10:42 am
It had been a while since Shik had taken on a task from Medea that wasn't directly related his and Shaheen's own particular interests, but an itch had developed within him. Something about the need to grasp for his own power, one not granted by the high priestess: a title. He had been an executioner for so long it had become a second skin, but his past discussions with his partner had begun to finally, insidiously even, creep up on him.

A horseman who had extended himself this far was deserving of something more than merely a butcher. And that was not to say that Shikoba wasn't enthusiastic with such a description (for he very much was a brawler and bestial when it boiled down to it), but given how far he had extended himself, did he not deserve something more...regal? He supposed that was the word for it. Chieftain of War Clan. It sounded good.

And with their plan beginning to slowly move forward again, he felt a desire to do more than instruct and gather. Destruction--yes, that was fitting and convenient for the process to ascend. And the faster he did this, the faster he could surprise Shaheen.

Shik was no fan of the cold, but the opportunity to invade and destroy a hunter nest was too good to pass up. Dressed in warm furs, he slipped through the portal onto a salty, grey coastline. The wind whipped about him as he surveyed the entrance to the cave system he'd be checking out and reveled, at least for a moment, in what he was about to step into. A deep breath, a shift of his wings to catch the wind and lift, and then a toothy grin to himself.

Ah, progress.
 

medigel

Anxious Spirit

medigel rolled 1 100-sided dice: 46 Total: 46 (1-100)

medigel

Anxious Spirit

PostPosted: Thu Apr 14, 2016 10:49 am
Quote:
41 - 50 : A TV sits alongside a DVD of a children's movie. As you break it you feel the need to cry out, 'I'M GONNA WRECK IT'. (+1 Hunter Tech destroyed)


Appropriately, the cave was dank and chilly even without the constant wind. Shik pulled the furs about his neck closer as he crept inside, alert for sounds beyond the innermost drips of water and the skittering of indigenous wildlife. It seemed there wasn't a diligent guard being set up here, or he had found the base while it was not in use.

Several curves and a left tunnel later, he came across what looked like a small den. A ragged rug covered the cave floor, and several chairs were set up across from a strange device--television, he remembered. A common sight among humans, easily hypnotizing them for hours on end. Shik couldn't help but wonder if someone had thought about weaponizing that somehow, or if their technology was beyond them.

Ah well. Time to wreck it.

HP: 50
Tech Destroyed: 1/5
 
medigel rolled 1 100-sided dice: 53 Total: 53 (1-100)
PostPosted: Fri Apr 15, 2016 9:44 am
Quote:
51 - 60 : The floor here is wooden and water has rotted it down. It breaks and your leg slips through, nearly sending you down into a dark pit of brackish water. (-5 HP)


Making his way onward, he felt the change from stone to wood abruptly and didn't consider the effect of possibly years of water erosion on it. Before he knew it, the War horseman found himself slipping through the beams as his foot found a weak spot and broke through, and for a few seconds the sounds of a frustrated Shik echoed through the tunnels.

HP: 45
Tech Destroyed: 1/5
 

medigel

Anxious Spirit

medigel rolled 1 100-sided dice: 21 Total: 21 (1-100)

medigel

Anxious Spirit

PostPosted: Fri Apr 15, 2016 9:56 am
roll  
medigel rolled 1 100-sided dice: 43 Total: 43 (1-100)
PostPosted: Fri Apr 15, 2016 9:58 am
roll  

medigel

Anxious Spirit

Reply
{ The Lost Clans } -------------- Lost Clans Reserve/ Lost Clans Home

 
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