Character Name: Ikasu Link to Profile:X Class: Kidou Specialist Reiatsu Level used: 175 Name: Sōryo (Priestly Honor) Description: Ikasu is a former priest and his honor is paramount as well. Being of noble spirit and desire to protect the innocent, no ally will be harmed by any attack of his and he will summon up a holy shield to guard against harm. Type: Shield Cost: 3 Activate, 1 to maintain Effect: He can form up a shield that can reduce or prevent the harm caused by an incoming attack. He may not attack or be attacked directly while this is active unless the attacker has more Spirit Power than his Spirit Power + 35, at which point the shield is rendered inactive. Duration: Until discharged or 2 posts Cooldown: 1 post Range: 30 feet
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Guru Approved Comments: 2. Vili Approved Comments: This appears to be a barrier ability until the end where he says it he can't be attacked. Needs a comparison to allow people to attack him while it is up, can't be straight up unable to be attacked while active.
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Reiatsu Level used: 200 Name: Ryouga Gijutsu #200: Hi no ikari (Wrath of the fire god) Description: This is a secret Gijutsu that is only handed down to the heir of the Hi clan by the head of the clan. This incantation causes him to be wrapped in flames and his attack power is increased by a great deal. Type: Augmentation Cost: 5 SE per activation, 3 SE to maintain Effect: His attacks gain +40 while this is in play. Duration: Until he cancels it or he is KO Cooldown: 1 turn Range: self
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Needs a maintain cost, or does this only last for one post? 2. Approved - Ryuu Comments:
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Reiatsu Level used: 225 Name: Tatsukiba: Jigoku Ikari (Dragon Fang: Hell Wrath) Description: He calls upon the power of an artifact called the Tatsukiba which is made of dragon bone and ivory that is worn in the form of a beautiful dagger that is tucked within his robes until used. Chanting a fiery malediction he summons up a great wave of fire as if from the depths of Hell itself and causes it to roll towards the target. Targets who fail to defend themselves against it will receive severe burn damage. Type: Defense Cost: 6 Effect: A wall of flames rises up and slam attacks the enemy. If the attacker doesn't have more SP than Ikasu's +45, they are hit with an attack with Attack Power = Spirit Power and lose their attack action. Duration: 1 turn Cooldown: 2 posts Range: Topic
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:The max bonus for a 225 is +45. Also, doesn't state the amount of damage. Also, the loss of their attack must be on hit or by comparison, no automatic effects.This needs to be a defense action, and that it can only be used when Ikasu is being attacked. 2.Reaver Approves Comments:
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Reiatsu Level used: 250 Name: Tatsukiba: Kiritateru (Dragon Fang: Slay All) Description: He calls upon the power of an artifact called the Tatsukiba which is made of dragon bone and ivory that is worn in the form of a beautiful dagger that is tucked within his robes until used. He makes a slashing motion at the target and a great crimson crescent is sent flying at the enemy. Where upon which it does cause great pain, if not injury, if it should land. Type: Attack Cost: 4 SE per use Effect: A crimson as blood slash sent careening into the enemy where if it hits, reduces their defensive power against the next attack by -50. Attack has attack speed = speed and attack power = spirit power. Duration: 1 turn Cooldown: NA/Once per post Range: 1000 feet
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Guru Approved Comments: 2. Vili Approved Comments:What is used to determine this attack's damage and speed.
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Reiatsu Level used: 275 Name: Hageshī Kasai (Raging Firestorm) Description: With a chant and a commanding gesture, he can summon up a flame wall that sweeps through the entire area. Type: Attack Cost: 6 SE Effect: Locks enemy access to their attack action, because they have to shield themselves from the flames. Attack as Attack Speed = Speed and Attack Power = Spirit Power. If the attack hits, and the enemy has less Spirit Power than Ikasu's + 20, they lose their next attack action as the spend it shielding themselves. It also gains +10 attack power if the original attack's power exceeds their defense. Duration: 2 turns Cooldown: 2 turns Range: topic
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Needs a comparison for the first line, no automatic effects inflicted on foes. Also, tone down the range some, this is too big of an effect to apply to every enemy in the topic at this level. 2. Approved - Ryuu Comments:
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Reiatsu Level used: 300 Name: Ryouga Gijutsu #99: Chūsui no eikyō (cataclysmic impact) Description: Using this highly restricted spell Ikasu, and whomever he teaches this ability to, can summon a great meteorite from the sky and slam it down upon a targeted area. Type: Attack Cost: 8 SE Effect: Meteorite the size of an elephant is sent careening into target. Attack Power of +60 SP. Duration: -- Cooldown: 3 turns Range: Topic
Character Name: Ikasu Link to Profile:X Class: Kidou Specialist Reiatsu Level used: 325 Name: Hikari Tansha (Light Motorcycle) Description: He can summon up a hard light motorcycle made of spiritual power to get to places at incredible speeds. This is for attacks or even to disengage from battle in a strategic retreat or just simple joy riding. Type: Transportation Cost: 5 SE per use, 3 SE to maintain Effect: He summons up a hard light motorcycle with his magics to ride. It's movement is +65 SP. Duration: 3 Posts Cooldown: 2 Posts Range: Anywhere within realm
Character Name:Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used:--- Name: Way Of The Blazing Tiger Description:Sanada Kiku devised a certain fighting style, one that she had learned and created herself in order to fully ulitize the speed and power of kido. This essentially is the very training and center focus that allowed her to take full use of Shunko. This involves having synergy with Shunko, like its the heart of her power. Every strike of hers is embedded in Kido and Shunko at the same time as if its activated but its only from the physical training that her reflex and strikes had high physical improvements. Type:Fighting Style Cost:---- Effect: +5 to Offensive Actions. This bonus increases by +5 each time the style improves Per 100 Reiastu (Cap of +25). Duration:--- Cool-down:--- Range:---
Character Name:Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 25 Name: The Fire Tap Description: Sanada Kiku invented this technique, it allows her to briefly take fire kidou energy at her finger tips and toes, bursting them out in close contact with her opponent. Type: Offensive Cost: 1SE Effect: [Fire] Attack Power=Spiritual Power+2 Attack Speed=Speed+3 Duration: --- Cool-down:1 post Range:Melee
Character Name: Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 50 Name: Magma Flick Description: By having a natural thing for fire and magma relation to her Zanpakuto, she figured a way to sweat magma using fire hadou energy and flick it at her opponent between her index finger and thumb. Considering how hot it is and how versatile it can be used in the midst of combos, very deadly small time attack. Type: Offensive Cost: 2SE Effect: [Fire] Attack Power=Spiritual Power+10 Attack Speed=Speed Duration:--- Cool-down: 1 post Range: 25ft
Character Name:Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 75 Name: Magma Clone Description: By expelling fire hadou energy along with how she invented the Magma flick, she sweats enough magma to form a clone of herself, allowing her to easily sway away from her enemies and plan either a escape or attempt a surprise attack on her opponent. Type: Trap Cost: 2SE Effect: [Fire] Trigger Vs Detection
Any time the opponent attacks the user of the trap, they must roll a D8 in their post. If the result matches the assigned number of any readied traps set, then it is either Detected or Triggered. If the opponent's Clarity is less than the user's Intelligence, they trigger the Trap. If their Clarity is higher, they detect the Trap instead and it is considered nullified.
Attack Power=Spiritual+15 Duration:as long as its paid or when the trap is triggered or detected Cool-down: 2 post cooldown Range:Self
Character Name: Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 100 Name: Fire Spitter Description: Sanada Kiku has studied with former 9th Division Shinigami to learn how to enhance her fire kidou much further, reaching new heights and understanding of Kido. Type: Passive Cost:---- Effect:The ability to learn 9th Division Kido Duration:---- Cool-down:--- Range:Self
Character Name: Nara Ellerose Link to Profile: Class: Kensei Reiatsu Level used: 275 Name: Empowered Smite Description: Nara puts extra force into one of her smite attacks Type: Augment Cost: 1 [Honor] and 5 SE/attack Effect:Can augment the speed or power of a smite attack by +55 Duration: one attack Cool-down: once per post Range: Melee
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: The bonus for a 275 is 55. 2.Reaver Approves Comments:
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Reiatsu Level used: 300 Name: Armored in Faith Description: Nara’s defensive capabilities in battle can only be attributed to divine favor. Type: Defensive Cost: 1 [honor] and 5 SE/attack Effect: If Nara’s Defensive power+60 is greater than the power of an attack, the attack fizzles out before it even reaches her, and is treated as a total miss. Duration: one post Cool-down: once per post Range:
Reiatsu Level used: 325 Name: Divine Favor Description: Nara’s protection comes from a higher power Type: Augment Cost: 2 [Honor] and 5 SE/ use Effect: Nara can give herself a bonus of +60 to a comparison Duration: single comparison Cool-down: 2 posts Range: self
Character Name: Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 125 Name: Sweaty Speedster Description: With this, she gathers fire hadou into her muscles, producing sweat, granting her more intense speeds as the muscles in her body loosen up beyond normal limits. Type: Movement Cost:4SE to activate, 2SE to maintain per post Effect:+25 Attack Speed Duration: as long as its paid Cool-down: 2 post if deactivated Range:Self
Character Name: Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 150 Name: Pillars Of Blazing Hells Description: By gathering fire hadou at her feet, and stomp towards her opponent, fire gathers underground, and burst out towards her opponent. Multiple fire pillars come up and clash down onto her opponent and anyone in the vicinity of the fiery pillars. Type: Offensive Cost:5SE Effect: [Fire] Attack Power=Spiritual Power+10 Attack Speed=Speed+20. Will target any allies and enemies Duration:---- Cool-down: 3 post cooldown Range: 25 ft radius
Character Name: Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 175 Name: Fire Shockwave Barrier Description:By gathering fire hadou around her body, causing it to emit fire hadou energy, it acts like a barrier against physical attacks almost appearing like fire hadou waves consistently leave her body. Type: Defensive Cost: 5SE to activate, 3SE to maintain per post Effect:+35 Defensive Power Duration: as long as its paid Cool-down:--- Range:Self
Character Name: Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 200 Name: Fist Of Bursting Magma Description: Similar to Fire Tap, she gathers fire hadou around her finger tips but extends them much further down. Surrounds her entire fist which causes sweat when it clashes with her opponent next fist attack, causing magma to explode onto her opponent, severely damaging her opponent. Type: Offensive Cost: 4SE Effect: Attack Power=Spiritual Power+35 Attack Speed=Speed+5 Duration:----- Cool-down: 2 post cooldown Range:Melee
Character Name: Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 225 Name: Impulsive Magma Description: Gathering Fire hadou around her body, she gathers it at her feet and magma sweats out, allowing her to move very quickly on rivers of magma with every sway like a roller skater. Type:Movement Cost:6SE to activate, 3SE to maintain per post Effect:+45 Movement Speed Duration: as long as its paid Cool-down:---- Range:Self
Character Name: Sanada Kikuwu Link to Profile:Royal Assassin Class: Kidou Specialist Reiatsu Level used: 250 Name: Fiery Wall Employment Description:In reaction to attacks coming against her, she devised a way to send fire hadou energy underneath her feet towards out against the attack to either reduce its speed or to change its trajectory which a fire wall burst up like its alive reacting to the attack against Kiku. Type: Defensive Cost:5SE to activate Effect:+50 Defensive Power Duration:---- Cool-down:3 post cooldown Range:Self
Reiatsu Level: 25 Name: Best Girl Description: With out a shadow of a doubt... Type: Honorary Cost: --- Effect: ... Yuki is unquestionably the Best Girl~ Duration: Always Cool-down: --- Range: Self
Character Name:Xzavior Smith Link to Profile: Class: Nobody Reiatsu Level used: 25 Name: Well-Informed Description: Xavier takes it upon himself to keep well-informed of the goings-on of the various realms. Type: passive Cost: Effect: Xzavior knows basic information about the different realms, and is well-informed about current events. Duration: Cool-down: Range:
Character Name: Link to Profile: Class: Reiatsu Level used: 50 Name: Eye of the King Description: Xzavior knows his kingdom like the back of his hand Type: Passive Cost: Effect: Xzavior knows detailed information about everything that happens in his kingdom. Duration: Cool-down: Range:
Character Name: Link to Profile: Class: Reiatsu Level used: 125 Name: Yeet Description: Xzavior simply throws his opponent…. far…. Type: “attack”. [Psi] Cost: 3SE Effect: If Xzavior’s INT+25 is greater than someone’s strength, he can throw them telekinetically a number of feet equal to the difference. Duration: instant Cool-down: 2 posts Range:
Character Name: Link to Profile: Class: Reiatsu Level used: 150 Name: Psionic Mending Description: Xzavior’s body is constantly repairin itself through sheer force of will Type: healing, [Psi] Cost: 3SE/post Effect: Xzavior heals 10% of his SP +30 HP. This uses an Augment slot for the post in which it is used Duration: instant Cool-down: once per post Range: self
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Would be 10SP; + 30 as 30 is the bonus of a 150 slot. 2.Reaver Approves Comments:
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Character Name: Link to Profile: Class: Reiatsu Level used: 175 Name: Psionic Conversion Description: Xzavior is an expert at taking the techniques of other peoples and using them in his own unique way. Type: passive Cost: Effect: All class techniques Xzavior knows count as [Psi] techniques, as long as they are spiritual in nature. Duration: Cool-down: Range:
Character Name: Link to Profile: Class: Reiatsu Level used: 225 Name: False Vandereich Description: Type: passive Cost: Effect: Xzavior can learn any technique a Vandereich-level quincy would have access to. Duration: Cool-down: Range:
Character Name: Link to Profile: Class: Reiatsu Level used: 250 Name: Item Creation Description: Xzavior can create simple items with little more than a thought Type: buff Cost: 5SE per item created Effect: Xzavior can create mundane items (out of combat), without properties or stats, at will. If he puts a little more effort into it (pays the cost) he can create items with up to +50 divided amongst the items stats (a weapon with +25 power and +25 speed, for instance) Duration: Magical items created last for 3 posts Cool-down: 3 posts for enchanted items. Range: thread
Character Name: Link to Profile: Class: Reiatsu Level used: 275 Name: Empowered Psionics Description: Xzavior’s psionics are quite powerful Type: Augment Cost: +5SE to cost Effect: +55 divided between the speed, power, defensive power, comparison, etc. of a [Psi] ability Duration: instant Cool-down: 3 posts Range:
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:The bonus for a 275 is +55. Also, please clarify if it goes to only one at a time or if the bonus can be distributed among the options. As written it would apply to all at once. 2.Reaver Approves Comments:
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Character Name: Link to Profile: Class: Reiatsu Level used: 300 Name: Kneel Before Your King Description: Xzavior commands the respect he deserves, as king of all that he touches. Type: Binding Tech/Stun, [Psi] Cost: 5SE per target per post Effect: If a target’s STR is less than Xzavior’s SP+60, they are forced to their knees, and are stunned for the duration. If Xzavior or one of his allies deals damage to an affected individual, the effect is broken. Duration: as long as cost is paid Cool-down: 2 posts Range:
Character Name: Link to Profile: Class: Reiatsu Level used: 325 Name: Psionic Empowerment Description: Xzavior empowers his psionics Type: Augment Cost: +7 SE to the ability Effect: a total of +65 divided between the Power, Speed, Comparison, etc. Duration: instant Cool-down: 2 posts Range:
Character Name: Link to Profile: Class: Reiatsu Level used: 425 Name: Amnesia - Recall Memory Description: Xzavior dabbles in the memory manipulation of his kind. He has learned to mimic the abilities he remembers. Type: custom-copying Cost: same as the used ability+7 Effect: If an ability has been affected by “Amnesia - Devour Memories”, Xzavior can use the ability as if it were his. He can “store” a total of 425 worth of abilities for use. Duration: Cool-down: Range:
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Would be 425 worth as that is the custom slot being used. 2.Reaver Approves Comments:
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Character Name: Link to Profile: Class: Reiatsu Level used: 450 Name: Blastbender - Metamagic Description: Xzavior molds his spiritual attacks as if they were made of clay, controlling them fully. Type: augment, [Psi] Cost: 3SE, 5SE, 5SE, 10SE Effect: Xzavior can apply one or more of the following effects [50]Condense Attack: Xzavior can turn an AoE or multi-target attack into a single-target one, increasing the damage by 10 for each extra target beyond the first. [100]Maximize Destruction: Xzavior can turn a single-target attack into an AoE, targetting one extra opponent for every 50 SP he has [100]Potent Spell: Xzavior’s target stat is treated as +20 for a single comparison. [200]Piercing Attack The affected attack ignores defense and deals 20 flat damage Duration: single spell Cool-down: Range:
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Attacks that ignore defense deal flat damage. The fourth one would be ignores defense and deals 20 damage, as ignoring defense is around a 100 slot in power. 2.Reaver Approves Comments:
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Character Name: Link to Profile: Class: Reiatsu Level used: 475 Name: Diamond Mind Description: Xzavior’s mind is like a flawless diamond. Type: Cost: 8SE per use Effect: If Xzavior is subject to a comparison involving his INT or SP, the comparison becomes a Base-level comparison on both sides Duration: single comparison Cool-down: 2 posts Range:
Character Name:Flowers Keya Kimana Link to Profile:Quincy Infused Dragon Class: Adjuchas Reiatsu Level used:FS Name:The Rewinding Devil Description:As Kimana grew stronger, she developed a fighting style that involves using her Quincy cross to emit a single spirit shaped Scythe, smart enough to be able to wield it like a humanoid. She uses the spirit energy of her scythe almost seeming like to reverse time in order to help recover her wounds faster so she can fight her opponents longer. Either to get straight to the point and kill them or she plays with her prey by lacerating them so she can taste their blood. Type:Fighting Style Cost:---- Effect: A form of fighting style that revolves around more of a knowledge on the anatomy and how to repair damage. It has nothing to really do with fighting per say outside of actually fixing the damage from it. Most combat medics train in this doctrine. This bonus increases by +5 each time the style improves (Cap of +25). Duration:---- Cool-down:---- Range:Self
Character Name:Flowers Keya Kimana Link to Profile:Quincy Infused Dragon Class: Adjuchas Reiatsu Level used: 25 Name: Time Slash Ejection Description:Quincy energy isn't just part of her cross, its also within her own spirit energy, able to create what appears to be claws of time, arrows of any kind are converted into these almost invisible or wind looking claw marks attempting to slash her enemies. Type:Augment Cost:2SE to activate, 1SE per post to maintain Effect:+5 to Offensive power Duration:as long as its paid for Cool-down:if deactivated, 1 post cool down Range:Self
Character Name:Flowers Keya Kimana Link to Profile:Quincy Infused Dragon Class: Adjuchas Reiatsu Level used: 50 Name:Specular Time Step Description: By developing another step to her Flying Screen Step, it only becomes faster as if she is skipping time and able to catch her opponent off guard if faster then her opponent. Type:Movement Cost:1SE to activate Effect:+10 Movement Speed Duration:----- Cool-down: 1 post cooldown Range:self
Character Name:Flowers Keya Kimana Link to Profile:Quincy Infused Dragon Class: Adjuchas Reiatsu Level used: 75 Name: Time Quickens Description: Just like her Time Step, she found a way utilizing time to quicken her movements but its about how her muscles move in the midst of her attacks, skipping time, increasing her impulsive attack reflexes. Type:Movement Cost:2SE to activate, 1SE per post to maintain Effect:+15 Attack Speed Duration:as long as its paid Cool-down:1 post cooldown when deactivated Range:Self
Character Name:Flowers Keya Kimana Link to Profile:Quincy Infused Dragon Class: Adjuchas Reiatsu Level used: 100 Name: Where Time Begins And Sprouts From Description:Kimana has studied the powers of Quincy and realize they sprout from human origins, the original Quincy. Studied so much so, she desires to know the spiritual capabilities of humans. Type:Passive Cost:--- Effect:Able to Learn Human Techniques outside its training area but 300 words extra per technique. Duration:--- Cool-down:---- Range:Self
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: This would only apply to the base human techs in the Spirit Dojo thread. 2.Approved - bandit Comments:
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Posted: Mon Jan 25, 2021 12:46 am
Character Name:Flowers Keya Kimana Link to Profile:Quincy Infused Dragon Class: Adjuchas Reiatsu Level used: 125 Name:Time Skipping Dragon Claw Description:By mixing her spirit energy with her weapon, she would skip rush to her opponent as each step she does, she appears like she is skipping time, not able to keep up with just by eyes. She would take the scythe down on her opponent slamming them down by the back of the scythe. Then quickly skips to underneath them impaling them on the blade side of the Scythe. She would then extend her claws and slices their face forcing them off of her spirit weapon. Type: Offensive Cost:5SE Effect:Attack Power=Spiritual Power+10 Attack Speed=Speed+15 Duration:---- Cool-down:3 post Range:Melee
Character Name:Flowers Keya Kimana Link to Profile:Quincy Infused Dragon Class: Adjuchas Reiatsu Level used: 150 Name: Wounds Won't Stick To Me Description:Slowly over time, she had studied more and more about her body as well as corpses of humans. This allowed her to analyze how long it takes for a human's body to clot up wounds. With that knowledge, she is able to adjust the speed of her wounds, allowing them to heal more quickly. Type:Augment Cost:4SE to activate, 2SE to maintain per post Effect:+30 to other healing techniques Duration:as long as its paid. Cool-down:2 post if deactivated Range:Self
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: Is this meant to be an augment to other healing techs, or its own healing tech? If it is its own healing ability, it would be 10SP; + 30, not 30 by itself. 2.Approved - bandit Comments:
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Character Name:Flowers Keya Kimana Link to Profile:Quincy Infused Dragon Class: Adjuchas Reiatsu Level used: 175 Name: Bleeding Death Slice Of Time Description: Kimana would take a deep breathe like she is allowing in her hollow powers to gather around the time abilities, mixed in with her Quincy powers. With a sudden swing, she sends out a red moon crescent slash, still having that time like glow around it with blood pouring out of it towards her opponent, attempting to absorb blood into the time slash and return to the timeline with it. Type: Offensive Cost: 5 SE Effect:Attack Power=Spiritual Power+35 Attack Speed=Speed Duration:----- Cool-down:3 post cooldown Range:40 ft
Character Name: Kurokii, Inei Link to Profile:9th Cpt Class: Shinigami-Incarnate
Reiatsu Level used: FS Name: Tactical Awareness Description: Inei possesses a supreme tactical awareness in battle allowing him to read the flows, and tides of battle and react to it with more precision then others. Type:Fighting Style Cost: -- Effect: Inei gains +5 power to defensive actions they take during fights. This bonus increases by +5 each time the style improves (Cap of +25). Duration: -- Cool-down: -- Range: --
Reiatsu Level used: 325 Name: Darkened Depths Description: Inei is a master of tactics turning the very battlefield against his foes. Type: Passive Cost: -- Effect: Increases Inei's trap limit from six to ten and changes the die rolled from a d8 to a d12. Duration: -- Cool-down: -- Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Reaver Approves Comments:personally. I think the level of the custom should be above 100. For changing 2 separate rule conditions. 2. Vili Approved Comments:
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Reiatsu Level used: 50 Name: All have Shadows Description: Inei understands the advantage allies give him as such he sees to their protection in his own way. Type: Augment Cost: Increases Cost, and Maintain Cost of Traps by 2SE Effect: Traps are triggered when Allies are targeted/attacked. Duration: Until Deactivated Cool-down: -- Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Reaver Approves Comments: Is this all traps, and as such I assume traps are placed on the ally before hand. Rather then you using a trap custom and then activating whichever the moment an ally is hit? 2. Vili Approved Comments:
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Reiatsu Level used: 75 Name: Crippling Dark Description: Inei deploys shadow that inflict unsuspecting enemies with mind numbing emotional anguish as they tear into them. Type: Trap Cost: 2SE, 1SE to maintain Effect: [Darkness Element] Trap's Attack Power= SP. When triggered is the Target has less Stamina then Inei's Intelligence +15 they are stunned for 1 Round unless attacked. Duration: -- Cool-down: 1 Post Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Per trap rules, trap attack power is either strength or spirit power. 2.Reaver Approves Comments:
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Reiatsu Level used: 100 Name: Night Falls Quick Description: The more pieces upon the board one has the greater their options are to outwit, and drive the enemy to defeat. Type: Passive Cost: Costs of the Trap Effect: When Inei uses an action to place a Trap, he is able to place one additional trap so long as he pays for the additional cost. Duration: -- Cool-down: -- Range: --
Reiatsu Level used: 125 Name: Strike in the Dark Description: Darkness gathers around his enemies eyes clouding their vision making their attacks useless as they become blinded when they attempt to strike. Type: Trap Cost: 3SE, 1SE Effect: [Darkness Element] Trap's Attack Power= SP. When triggered is the Target has less Intellence then Inei's Intelligence +25 they lose their attack action. Duration: -- Cool-down: 1 Post Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Per trap rules, trap attack power is either strength or spirit power. 2.Reaver Approves Comments:
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Posted: Mon Jan 25, 2021 5:45 pm
Character Name: Kurokii, Inei Link to Profile:9th Cpt Class: Shinigami-Incarnate
Reiatsu Level used: 150 Name: Defenseless in the Dark Description: Unleashing distracting tendrils that attack from all sides his enemies are too preoccupied to properly defend themselves. Type: Trap Cost: 4SE, 2SE Effect: [Darkness Element] Trap's Attack Power= SP. When triggered is the Target has less Intellence then Inei's Intelligence +30 they lose their Defense action. Duration: -- Cool-down: 1 Post Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Per trap rules, trap attack power is either strength or spirit power. 2.Reaver Approves Comments:
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Reiatsu Level used: 175 Name: Rising Darkness Description: Darkness moves beneath his enemies feet making their very footing unbalanced to throw their center of balance off. Type: Trap Cost: 4SE, 2SE Effect: [Darkness Element] Trap's Attack Power= SP. When triggered is the Target has less Intellence then Inei's Intelligence +35 they lose one of their Augment action. Duration: -- Cool-down: 1 Post Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Please clarify if this is meant to remove one augment action or all of them. Also, per trap rules traps use either strength or spirit power for attack power. 2.Reaver Approves Comments:
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Reiatsu Level used: 175 Name: Endless Cavern Description: A pit of darkness opens up beneath his foes swallowing them up in it's crushing embrace before spitting them back out. Type: Trap Cost: 5SE, 2SE Effect: [Darkness Element] Trap's Attack Power= SP+45. When triggered is the Target has less Intellence then Inei's Intelligence they lose one of their Augment action. Duration: -- Cool-down: 2 Post Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:See the augment loss clarification question above.Also, per trap rules they use strength or spirit power for attack power. 2.Reaver Approves Comments:
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Reiatsu Level used: 225 Name: Hidden Darkness Description: One most take the initiative to control the field of battle, and therefore the battle itself. Type: Passive Cost: Cost of the Trap Effect: By sacrificing his defense action, Inei is able to place a second trap in the same turn. Duration: -- Cool-down: -- Range: --
Reiatsu Level used: 275 Name: Overcast Deployment Description: Rapid redeployment is a key to any victory, and Inei has mastered such tactics. Type: Action Cost: 5SE + Cooldown*2 (E.I Cooldown of 3= 11 SE) Effect: Can reset a triggered trap so long as he pays the cost. Duration: -- Cool-down: 2 Posts Range: --
Reiatsu Level used: 350 Name: Weight of Sorrow Description: Darkness wraps around his enemies clinging to their limbs fighting against every attack they make making them waste their strength uselessly. Type: Trap Cost: 5 SE, 2 SE to Maintain Effect: Darkness Element] Trap's Attack Power= SP. When triggered is the target's Stamina is less then Inei's they suffer -70 Strength for 3 turns. Duration: -- Cool-down: 3 Turns Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Per trap rules, trap attack power is either strength or spirit power. 2.Reaver Approves Comments:
Character Name: Kurokii, Inei Link to Profile:9th Cpt Class: Shinigami-Incarnate
Reiatsu Level used: 375 Name: Life-stealing Darkness Description: Darkness worms into his enemies body inflicting damage within draining them of life needing stamina to keep up the fight. Type: Trap Cost: 6 SE, 3 SE to Maintain Effect: [Darkness Element] Trap's Attack Power= SP. When triggered is the target's Stamina is less then Inei's they suffer -75 Stamina for 4 turns. Duration: -- Cool-down: 4 Posts Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Per trap rules, trap attack power is either strength or spirit power. 2.Reaver Approves Comments:
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Reiatsu Level used: 400 Name: Void of Thought Description: Robbing a target of thought renders their actions that much less of a threat clouding their mind making them more likely to make mistakes that leads to their death. Type: Trap Cost: 6SE, 3 SE to Maintain Effect: [Darkness Element] Trap's Attack Power= SP. When triggered if the target's Intelligence is less then Inei's they suffer -80 Intelligence for 4 turns. Duration: -- Cool-down: 4 Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Per trap rules, trap attack power is either strength or spirit power. 2.Reaver Approves Comments:
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Reiatsu Level used: 425 Name: Lethargic Embrace Description: Darkness clouds his enemies sapping of them of their will to keep moving slowing them down, and turning the the enemies lines into a killing field for his own allies. Type: Trap Cost: 7 SE, 4SE to Maintain Effect: [Darkness Element] Trap's Attack Power= SP. When triggered if the target's Speed is less then Inei's Intelligence they suffer -85 Speed for 5 turns. Duration: -- Cool-down: 5 turns Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Per trap rules, trap attack power is either strength or spirit power. 2.Reaver Approves Comments:
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Reiatsu Level used: 450 Name: Swamp of Death Description: Unleashing a tidal wave of surging darkness Inei converts the area around him into a deadly swamp of coiling darkness that latches upon his enemies dragging them down into the murk making them unable to escape as their very will to live is assaulted. Type: Movement Cost: 8SE, 8SE to Maintain Effect: [Darkness Element] All enemies within 120ft of Inei whose Strength is less then Inei's Intelligence+30 are unable to move from where they stand, and take -10 to all Stats for each turn they are stuck. Duration: -- Cool-down: 10 Turns Range: 120ft
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2.Reaver Approves Comments: I'm personally going to keep an eye on this one knowing that your INT is like 200.
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Reiatsu Level used: 500 Name: Pitch Black Description: A master of his Elemental Reiastu Inei is able to manipulate it to empower his abilities in a all manner of ways proving the versatility Darkness provides. Type: Augment Cost: 9SE Effect: [Darkness Element] +100 that he can divide up among the parameters of his abilities. He can increase an attacks power or speed, or increase his stats in comparison abilities. Duration: Instant Cool-down: 3 Posts Range: --
Character Name: Kreios Jirasu Mi Link to Profile:Catnapper Class: Kidou Specialist Shinigami Reiatsu Level used: 175 Name: Blood Augment Description: Through applying the general idea behind Black Magic, Kreios has begun to augment his spells with that same concept in mind. Applying his own health onto the effects of other magic that he uses. Type: Augment Cost: 5 SE + 3 Health. Doubles Health for each additional use in one turn. Effect: +35 Offensive or Defensive Power Duration: -- Cool-down: -- Range: --
Reiatsu Level used: 200 Name: Onmiyoji Expertise Description: Through extensive research and understanding, Kreios has gained the ability to understand and learn Onmiyoji Class Techniques Type: Passive Cost: -- Effect: Able to learn Onmiyoji Techniques. +300 words if learning outside of a training area. Duration: -- Cool-down: -- Range: --
Reiatsu Level used: 225 Name: Blood Freeze Description: Kreios has developed a Black Magic spell that actually has the tendency of effecting the opponent's own blood in ways similar to that of slowing to the point of freezing, in some regards. Type: Aura Cost: 4 SE Activation. 2SE + 1 HP per post maintained Effect: As long as Kreios' SP is higher then Opponents DEF. -15 to Opponent's SP. -30 to Opponent's Speed. Duration: While Maintained. Cool-down: 2 Posts. Range: 150'
Reiatsu Level used: 250 Name: Spell Burst Description: Kreios manipulates the reiatsu around him in order to further power his offensive abilities. Granting them a heightened burst of speed. Type: Augment Cost: 5 SE. 3SE per post. Effect: +50 Attack Speed Duration: while maintained Cool-down: 2 posts. Range: --
Reiatsu Level used: 275 Name: Spelled Armory Description: Kreios was unfortunate enough to gain a zanpaktou that seems to lack a legitimate blade. Due to this, he has focused his studies towards more arcane options that some of the other magic using societies have chosen. Through studying the Quincy, he has found a means to develop weapons in similar styling to Seele Schneiders, yet in a more energy themed form. Type: Weapon Creation Cost: 5 SE Activation. 4 SE Maintenance. Effect: Attack power uses SP. Creates a single bladed weapon made of pure spiritual power, of his choice. Gaining +40 Attack Power and +15 Attack Speed with the created weapon. Duration: While Maintained. Cool-down: -- Range: Self
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Please clarify if these energy blades use SP or Strength for Attack Power. 2. Approved - Ryuu Comments:
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Reiatsu Level used: 300 Name: Counter-Spell Description: Kreios has dedicated a good chunk of his time to studying and learning about other magical abilities and gaining as much information as he can about all the different types of Reiatsu inspired magic. With this information, he has become capable of defending himself more easily against magic that he already knows the functions of. Type: Defensive Cost: 2x cost of Countered Spell Effect: Immediately cancel an incoming magic based attack, as long as Kreios has the attack on his profile. If he does not have the attack, the attack is instead lowered by -30 Attack Power. Both effects capable as long as Kreios SP+30 is greater than opponent's SP. Duration: 1 post. Cool-down: 1 post Range: --
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments:Needs a comparison for the countering, instead of just if Kreios has the tech. Comparison would also apply to the lowering attack power part. 2. Approved - Ryuu Comments:
Character Name: Tehra Berclaw Link to Profile: Class: Kensei Reiatsu Level used: 25 Name: Danger Sense Description: Tehra can sense danger, like a feral beast Type: Passive Cost: Effect: Tehra can immediately “smell”/sense the presence of “dangerous” races, such as hollows, bounts, shinigami, etc. The presence of this kind of reishi registers like a foul scent on her senses. Duration: Cool-down: Range:
Reiatsu Level used: 50 Name: Break Binds Description: Tehra is hear impossible to hold. Type: bind-breaking Cost: 4SE Effect: Tehra can break any kind of binding technique, or technique that would otherwise prevent her free movement, as long as her STR+10 is more than the stat used to create the bind. Duration: instant Cool-down: 2 posts Range:
Reiatsu Level used: 100 Name: Reckless Attack Description: Tehra attacks recklessly, giving no thought for her own wellbeing Type: Cost: Effect: Tehra can sacrifice her defense action to gain an extra augment on an attack Duration: single attack Cool-down: once per post Range: melee
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. you gotta include that you're paying the shikai cost as soon as combat starts and onwards. Comments:
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Reiatsu Level used: 125 Name: Renewed Fury Description: When Tehra gets into one of her rages, attacks upon her just fuel her anger further Type: Cost:4SE/rage extension Effect: When Tehra is raging, every time she is hit by an attack, her rage duration is extended by 1 post Duration: rage Cool-down: once per post Range:
Reiatsu Level used: 150 Name: Ruthless Attack Description: Tehra make sa ruthless attack Type: Augment Cost: 4SE per attack Effect: +15 power and speed to the attack Duration: Cool-down: once per post Range: melee
Reiatsu Level used: 175 Name: Fast Movement Description: Tehra moves really fast Type: movement tech Cost: 4SE Effect: Similar to flash step, but at +35 Spd Duration: single movement Cool-down: once per post Range:
Reiatsu Level used: 200 Name: Frenzied Rage Description: Wounds only fuel Tehra’s rage Type: Cost: Effect: Every ime Tehra is hit while she is raging, the damage of her attacks is increased by +40 Duration: rage Cool-down: once per combat per 25 STM. Once per post Range:
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Reaver Approves Comments: that isn't a cooldown? Lmao she can use this effect once per every 25 STM? 2. Comments:
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Reiatsu Level used: 225 Name: Roar Description: Tehra tilts her head back and roars like a feral beast Type: Stun Cost: Effect: Everyone within Tehra’s STR in feet with less STM than Tehra’s STR+45 is stunned for 1 post Duration:1 post Cool-down: 3 posts Range: STR in feet
Reiatsu Level used: 250 Name: Resilient Rage Description: While in the midst of her rage, Tehra can shrug off damage that would destroy a lesser shinigami Type: DR Cost: 5SE/attack, 3 SE/post Effect: While raging, Tehra’s defensive power is increased by 50 against ALL attacks. Attacks that ignore defense still have their damage reduced by 50. Duration:rage Cool-down: 2 posts Range:
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- - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Reaver Approves Comments: I'm pretty sure this would still need a maintenance cost to keep active on top of the per attack. 2. Vili Approved Comments: