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Naruto: Corruption U/C

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An evil known as The Corruption infects the land. Will the shinobi world overcome the corruption, or be consumed? 

Tags: Naruto, Corruption, LGBTQ+, Role playing, Roleplay 

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PostPosted: Sat Jan 02, 2021 10:05 am
Combat Stats
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➫ Combat Stat: Your Combat Stats are divided into two categories, Strength and Speed. These stats are used to determine your Character's overall Physical capabilities and Movement capabilities and can be enhanced through combat or sparring.

In order to increase one's Combat Stat outside of Sparring they must simply defeat a certain number of NPC's/RPC's with higher Combat Stat compared to themselves, defeating an NPC/RPC with equal stats will not provide any increase in Combat Stat.

⎾D/1 ➧ D/2 ⏌: Defeat 2 [ D/2 ] Opponents

⎾D/2 ➧ D/3 ⏌: Defeat 3 [ D/3 ] Opponents

⎾D/3 ➧ C/4 ⏌: Defeat 2 [ C/4 ] Opponents

⎾C/4 ➧ C/5 ⏌: Defeat 4 [ C/5 ] Opponents

⎾C/5 ➧ C/6 ⏌: Defeat 5 [ C/6 ] Opponents

⎾C/6 ➧ B/7 ⏌: Defeat 5 [ B/7 ] Opponents

⎾B/7 ➧ B/8 ⏌: Defeat 6 [ B/8 ] Opponents

⎾B/8 ➧ B/9 ⏌: Defeat 7 [ B/9 ] Opponents

⎾B/9 ➧ A/10 ⏌: Defeat 8 [ A/10 ] Opponents

⎾A/10 ➧ A/11 ⏌: Defeat 10 [ A/11 ] Opponents

⎾A/11 ➧ A/12 ⏌: Defeat 12 [ A/12 ] Opponents

⎾A/12 ➧ S/13 ⏌: Defeat 13 [ S/13 ] Opponents

⎾S/13 ➧ S/14 ⏌: Defeat 15 [ S/114 ] Opponents

⎾S/14 ➧ S/15 ⏌: Defeat 20 [ S/15 ] Opponents


➫ Opponents multiple full letter ranks above you will count as multiple opponents. They will count for as many opponents as they are letter ranks above you. For example, if you are D-0 and defeat a A-10 opponent, since they are 3 full letter ranks above you, they count as 3 opponents.

Sparring is a safe and reliable way to increase your Physical Stats, due to its nature and the lack of RPC/NPC lethal damage or Death, it can allow one to increase their RPC's Physical Capabilities through interaction with other RPC's/NPC's. By Sparring with another RPC/NPC one can increase their Physical Stats but cannot breach into a new letter Ranking, as such, an RPC with D/0 Speed and/or Strength can only reach D/2 Speed and/or Strength through Sparring alone. To breach into a new ranking, the appropriate requirements must be met. Additionally, you can only spar with the same RPC/NPC once.

Stat Boostxxxxxxx

The usage of Ninjutsu and Taijutsu to enhance one's own physical capabilities is something that has existed throughout the series, within the RP we've also come up with a way to balance and manage the usage of Techniques capable of increasing own Combat Stats through its activation. The ranking of the Technique being used determines how much of a Combat Boost it will provide, this bonus can be increased by training the specific Technique as well.

E-rank ➫ 2 number rank boost Boost

D-rank ➫ 3 number rank boost Boost

C-rank ➫ 4 number rank Boost

B-rank ➫ 6 number rank Boost

A-rank ➫ 7 number rank Boost

S-rank ➫ 9 number rank Boost

SS-rank ➫ 11 number rank Boost


An example of this would be, if a Ninja with D/1 Strength were to use a D-rank Technique that increases their physical strength, this will provide them a 3 number rank boost in physical strength, thus enhancing their D/1 Strength stats to C/4 for the duration of that Technique, if a D/2 Speed Ninja were to use an A-rank Technique that increases their speed, their enhance speed throughout the duration of the Technique will be B/8, if their base stats were D/3 instead, their new stats will be enhanced to A/10.

These Combat Boost only apply to Technique that specifies that they enhance or increase the respective stats, additionally enhancement cannot be stacked regardless of who is using them on who. You may only enhance a single stat with one Technique or multiple stats with one Technique, you cannot use one Technique to enhance speed and another to enhance strength. A technique that raises multiple stats will divide the ranks it raises them between the stats it raises.  
PostPosted: Sat Jan 02, 2021 10:06 am
Strength Statxxxxxxx

➬ Strength Stats determines how physically strong your character is, the more stat in strength the harder they can hit and subsequently the more blunt-force trauma they can withstand, those who focus on their physical strength are known to possess incredible physical strength along with incredible durability, although may lack speed as a drawback.

D/1: The most standard, every Genin fresh out of the Acadamy and thus are capable of the most standard of Ninja Physical Prowess such as being capable of leaping many times their own height and permitting them to clear buildings and structures, especially when moving across rooftops or traveling through trees.

D/2: The level of Physical Prowess is slightly increased but there isn't too much of a difference between this level and standard, while their attacks are slightly stronger and they can withstand a bit more damage.

D/3: With a notable increase in Physical Prowess compared to the standard level, users now hold enough physical strength to cause dents on trees with mere punches while also being able to survive quite the damage from D/1 class assault.

C/4: Reaching a new level of Physical Strength, the user now holds enough strength to lift a target twice their weight with relative effort without the aid of martial art techniques. Their assaults now hold enough strength to punch through trees and with enough strength and momentum can kick a full branch off its tree. Their durability having improved, assaults from D/2 and D/1 can be tanked while the strikes from a D/3 can be withstand resisted although it will still cause damage.

C/5: The increase in physical strength allows the user to cause dents within small boulders with little to no harm to themselves, now capable of pummeling rocks as well as being able to withstand a bit more damage, strikes from a D/3 can be resisted with minor damage.

C/6: With the dramatic increase in strength, With a single hand, the user can uproot the roots of giant trees. Their durability allows them to withstand an assault from C/4 and C/5 with a minor and some resistant respectively.

B/7: Reaching this level of strength, the full Superhuman capabilities of a Ninja starts to display itself. Their strength now allowing them to shatter small boulders along with causing dents on larger boulders, their durability allows them to withstand assaults from C/5 and lower with minor to the most haunting level of resistance respectively.

B/8: The level of strength achieves now allows one to effortlessly lift a person three times their weight with the usage of sheer physical strength.

B/9: With improved and refined muscular power, Ninja's of this level of physical strength can now fracture bones with sheer strength alone with the aid of martial art techniques. They can additionally now withstand raw strength capable of fracturing bones as well.

A/10: The second level of which the Superhuman level of Physical Prowess is displayed, the user can shatter large boulders. Their equally enhanced durability allows them to resist strikes from B/7's and B/8's and lower strength with a higher and extreme level of resistance respectively.

A/11: Breaching a higher level, a Ninja now displays a slight hint of "monstrous strength" capable of smashing through thick walls, fracturing bones, and upending earth with some effort.

A/12: A new level of "monstrous strength" is unlocked, their assault now capable of causing craters of a few meters radius through sheer physical strength, capable of causing slight dents when hitting metals. Their physical durability allows them to withstand assault enhance with chakra to the point that what should've been a lethal blow, will simply be proven debilitating. Their bodies capable of withstanding brutal punishment as even their pain tolerance is greatly refined.

S/13: A new level is achieved and the full capabilities of the "Monsterous Strength" awaken within the Ninja. Their physical capabilities allow them to lift objects four times their weight with some effort, their physical attacks are capable of shattering through walls and cause crater on the ground ranging to several meters.

S/14: Breaking out of the "Monsterous Strength" their physical capabilities now reaches the "inhuman Feat" with strength now able to dent metal and with sufficient effort can cause fractures along the ground or structure. Their physical abilities seemingly reaching strength gained through the Chakra Enhance Strength Technique, even now they are physical capable of withstanding such attacks from such Technique with more resistance.

S/15: The absolute peak of Physical Capabilities, Ninja are essentially an absolute unit at this level. Their strength allowing them to breach through many defenses even those of Ninjutsu nature, now able to shatter reinforced concrete through sheer strength alone. Their durability allows them to withstand even certain Ninjutsu attacks without suffering lethal damage, at this peak of physical level their body can now recover far quicker if treated, they additionally gain a level of resistance to poison and venoms as well.

Note: The extreme cases of physical display do require actual effort as none of these are "casual" display of strength, being able to cause fracture on the ground will require full physical strength and not "minor" or "casual" display of such feat.  

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Schrodingers Catgirl
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PostPosted: Sat Jan 02, 2021 10:07 am
Speed Statsxxxxxxx

➬ Speed: The Speed Stats are used to determine a Character capability in terms of mobility, these feats include movement speed such as running, dodging and jumping, reaction speed which includes reflects and visual perception. A character who focuses more on their Speed tends to move at an immense rate but generally, aren't capable of delivering powerful strikes, thus are typically known to utilize barrage of assaults in order to overwhelm a more Physical Character.

D/1: The Standard level of which a Ninja has, their speed isn't entire exceptional but is far above anything civilians are capable of. Movement speed is several times higher than that of an Olympic athlete.

D/2: A slight increase in speed, although minor to the point that the difference between this and the Standard level isn't that massive but there is a slight visible difference in overall speed.

D/3: A significant increase in speed is achieved, their movement a slight blur to that of a D/1 although still visible to that of a D/2 with only a slight difference in speed.

C/4: A new level of speed is achieved, Ninja of this level have shown enough movement and perceptive skill to accurately catch several shurikens thrown at them with relative ease. They can additionally deliver a rather quick barrage of attacks.

C/5: Movement has been refined and now capable of moving like a blur to those at D/3 and incredibly difficult for those at D/1 and D/2.

C/6: Perception has been refined to the point that a Ninja can now identify the motion of shuriken thrown rapidly at them, their level of perceptiveness allows for slight calculative prediction (this is by no mean anywhere near the level of predictiveness gain through the Sharingan or Byakugan)

B/7: Speed has been improved through training and experience, easily capable of clearing long distances rapidly to the point their movement is that of a blur leaving behind split-second afterimages through sheer speed.

B/8: The refine movement gain has allowed thrown projectiles to be thrown with more speed, their velocity increased to the point that they too appear like a slight blur in the air but unfortunately this decreases their accuracy.

B/9: With additional refinements a sleight of hand increase is gained, allowing them to draw forth weapons such as kunai's, shuriken's or even swords with such speeds that it too appears as a slight blur.

A/10: A new level of speed is gain, movements are now extremely quick to the point that they can close the gap between a B/7 within an instant. Their movement capable of causing small fractures on the ground.

A/11: Thrown projectile speed is refined, now moving as a blur with perfect accuracy. Ninja of this speed can now perfectly catch thrown projectile with minimal to no effort.

A/12: Refine sleight-of-hand is increased to the point that drawn weapons are wielded with such speeds that they appear as a blur.

S/13: A high level of mastery is gain in terms of speed, a Ninja's perspective has increased to the point that they can easily follow bodily movement to the point that their reaction requires less stamina. Their movement now much sharper that they can effortlessly breach the distance between themselves and an A/12 while seemingly vanishing from sight to that of a B/9 and lower.

S/14: Movement speed has increased dramatically that even a three-tomoe Sharingan has difficulty in properly perceiving such movement. Their overall mobility now allowing them to react and respond to assaults at point-blank range.

S/15: The level of speed has reached that of an inhuman level, their movement seemingly now replicating that of a Body Flicker to those of A/12 and lower. Their rate of movement has allowed them to weave seals with such finesse that it can be done within a blink of an eye, while their perception has dramatically increased to the point that they can observe minute detail through the heat of combat, this level of perception seemingly appears as predictability but is in reality the user being able to effectively react at a deadly rate of speed.  
PostPosted: Sun Jan 03, 2021 11:16 am
Ninjutsu Statxxxxxxx

➬Ninjutsu Stat determines your hand seal speed as well as how large and powerful you can make your ninjutsu. All ninjutsu require handsigns except your favored jutsu. All jutsu that are neither or not entirely taijutsu nor genjutsu are considered ninjutsu. You can only make a jutsu bigger if it makes sense (e.g. you can't make place a cursed seal on someone that's larger than their body. Not that making it larger would be useful anyway.)

Hand sign speed- An enemy may attempt to close the distance and interrupt your hand-signs. In order to complete your jutsu when this happens, the following must be true (plug in the numbers):

your_ninjutsu_number - point_value_of_technique_rank + distance_in_feet - 5 > Enemy's_speed_number


As you master ninjutsu, you will gain the ability to put more chakra into your techniques to increase their size. Doing this may exhaust you quickly.

D/1: increase technique size by 1.5x. Increase E rank jutsu to D rank.

D/2: increase technique size by 2x.

D/3: increase technique size by 3 x.

C/4: Increase E or D rank jutsu by 1 rank.

C/5: increase technique size by 4x.

C/6: increase technique size by 5x.

B/7: Increase C or lower ranked jutsu by 1 rank.

B/8: increase technique size by 6 x.

B/9: increase technique size by 9x.

A/10: increase technique size by 15x.

A/11: increase technique size by 20 x.

A/12: Increase B or lower ranked jutsu by 1 rank. Increase D or lower ranked jutsu by 2 ranks.

S/13: increase technique size by 30 x with enough chakra.

S/14: Increase A rank jutsu to A+, which is like getting hit by 2 A rank techniques at once. Increase B rank jutsu to A rank. Increase C or lower ranked jutsu by 2 ranks.

S/15: increase technique size by any amount with enough chakra.  

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