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Sims: Makin' Magic Giants!

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Menaceman

Tricky Hoarder

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PostPosted: Wed Oct 18, 2006 1:51 pm
Hi, this is my first thread here so I hope I am doing this right and following the rules. If I'm not then please let me know what I'm doing that I shouldn't be. Now, onto my post.

How many people here still play the original Sims with Makin' Magic? How many of you realise you can make Sim giants and miniature Sims? I came across this by mistake one day when I was messing around with the "move_objects" cheat.
Wanna know how to do it? Then here goes:
1. Make sure you have an upstairs in your sim's house.
2. Create the "Beauty or Beast" charm.
3. Place the charm upstairs and get your sim to cast it on themselves.
4. Choose a change from the box that appears but pause the game immediately after the box disappears.
5. Unpause the game and repause it when the sim reaches the size you want them to be.
6.Activate the "move_objects on" cheat.
7. Click around the sim's feet until you pick up a "sparkle effect" and then delete it.
8. Grab your sim and move them downstairs.
9. Turn off the "move_objects" cheat.
10. Unpause the game.
Hopefully now, if I have remembered the process correctly(I haven't played since sims2 came out), then you should have a giant or miniature Sim! They remain like this even after visiting work, another lot (although they wont be giant ON the other lot) or after exiting and then coming back to the game (providing you saved first).
There you go. I hope you enjoy this. wink  
PostPosted: Wed Oct 18, 2006 1:54 pm
I havent played it in a while...
Thats cool! Did you figure it out yourself? I never would have thought of that! Next time i'll try it... biggrin  

Kitties_at_the_disco


Menaceman

Tricky Hoarder

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PostPosted: Wed Oct 18, 2006 2:47 pm
I discovered it completely at random. I was just messing around with the "move_objects" cheat and wondered what would happen if I moved a Sim during a spell casting.  
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