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Lunar Guardia Legend Rp <Open> Goto Page: 1 2 3 ... 4 ... 43 44 45 46 [>] [>>] [»|]

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Isakaimaru

PostPosted: Mon Jul 02, 2007 11:11 am
This is an rp based of a manga I made and going to publish later if I can. There is also an rp website I made for this. I decided to bring it here. Join my web if your intrested. This is the Link.

Lunar Guardia Legend 'Official' website.  
PostPosted: Mon Jul 02, 2007 11:23 am
Table of Contents
0.Intro
1.Table of contents
2.Rules
3.Races
4.Classes
5.Hp, Mp, Sp, Ap
6.Starting weapons.
7.Registration Format.
8.Profiles.
9.Prelude.
10.Rp story.  

Isakaimaru


Isakaimaru

PostPosted: Mon Jul 02, 2007 11:30 am
Rules

1.NO GODMODDING or cybering! Even in pms. or your character will be banned.
2.If you already have a character on Lunar Guardia(which i doubt) Send a link for proof that you are not lying.
3. Respect everyone.
4. I reserve the rights to Change/add/Remove rules in this rp as i please.  
PostPosted: Mon Jul 02, 2007 11:32 am
Races

Angels: Celetial beings. Capable of weilding weapons. High Mp, Sp and Ap.

Demon: Hellish beings. Some are able to have a humanoid shape. High Hp.

Devils: Rulers of hell. Some may look like angels and some my look like humans. High Hp. Low Mp, Sp and Ap.

Human: Normal people capable of fighting. Normal on everything

Orcs: Strong beings. Low Mp, Sp and Ap.

Elfs: Strange beings that came out of no where. Low Hp. High Mp, Sp and Ap.

Drawfs: Strange little beings. Some times confused for kids. Very short temper. Low Hp, Mp, Sp and Ap.

Half race: You can create your own race by mixing one race with the another but, their effects or discribtion might cancel out and add no bonuses to your stats.

Example. Demon and Angel make a neutral race. So you wouldn't be bad or evil. Also some might power up each others race.

Example. Devils and Demons. They are both from the same race symbologicly. So add there Hp bonus together and take out no Mp, Sp and Ap, but some might do the exact opposite of that.

Example. Elf and Demon. Both of opposite sides so that makes you neutral. Meaning you can do both or only one, but all the positive bonuses turn into negitive bonuses. and the negitive bonuses are doubled.  

Isakaimaru


Isakaimaru

PostPosted: Mon Jul 02, 2007 11:37 am
Classes

Level one classes

Note: You may only be promoted once you have reached level ten. You must re-register in order to become that class. This means for every class.



Squire: This class is fast, but weak. Squires may not be the best, but they are yet somehow reliable. Squires can use magic, swords, axes, and lances. Beginning class.

Journeymen: This class is slow, but strong. Journeymen are not very good in close combat because they are weak in defense. Journeymen can use swords, axes, lances, and daggers. Beginning class.

Recruits: This class is fast. Recruits are not that good at aiming but have an ok amount of defense, attack, and critcal stats. Recruits can use only swords and lances. Beginning class.

Trainie: This class is weak. Trainies like long range weapons, but some prefer close range weapons. Trainies can use anything, but magic.

Pupil: This class is weak. Pupils are wanting to become the best that they can. Also they try to out wit their enemies. They can only use magic

Level two classes

Note: You can only use these classes after being promoted from a certain beginning class.

Samurai: This class is fast and strong. Samurais are swift and clever. They always use strategies to beat their enemies. They can only use Katanas and magic. You can only choose this class after being promoted from trainee.

Knight: Knights fast and very strong. Knights usually go in groups for a better advantage. They can use only swords. You may choose this class after being promoted from squire.

Spearman: Spearman are Fast but weak. They can also be deadly if they are lucky and hit in the right spot. Spearman can only use magic and lances. You may only choose this class after being promoted from recruit.

Mage: They are very strong. Mages are good in magic and alchemy. Mages can only use daggers and magic. You may only choose this class only after being promoted from pupil.

Myrmidons: This class is very fast. They specialize in critical hits, which allow them most of the time a one hit kill on enemies. They can use daggers, swords, and lances. You may only choose this class after being promoted from trainee and squire.

Pirates: This class is very strong. They call the seas their home and hope to sail all the seas. Pirates specialize in close combat. They can use all weapons, but magic. You may only choose this class after being promoted from journeymen.

Fighters: This class is average. Fighters are all muscle and no brains. They use their amazing strength to kill their enemies. Fighters can use axes, swords, and fists. You may only choose this class after being promoted from journeymen.

Hunters: This class is very fast and strong. Hunters like to hunt by bows. Hunters specialize in swords and bows. They can use daggers, magic, swords, and bows. You may only choose this class after being promoted from trainee.

Alchemist: This class is very fast and strong. Alchemist like to use magic a lot, but uses it professionally. Alchemist specialize in swords, daggers, and alchemy. They can use swords, daggers, alchemy and bows. You may choose this class after being promoted from pupil.

Level three classes

Assassains: This class is fast, but weak. This class uses their stealth and quickness to quickly kill their opponents in one move. This class can use bows, swords, katanas, and daggers. You may choose this class after being promoted from myrmidons and Bandits.

Cavalier: This class is fast and strong. Cavaliers ride horses to swiftly kill their enemies. This class can use Swords, lances, and magic. You may choose this class after being promoted from knights.

Crusader This class is fast. Crusaders are holy knights that kill evil. They use their speed wisely to trick their opponents and stab them from the back. They specialize in blades. Crusaders can use magic, swords, lances, and daggers. You may choose this class after being promoted from knights, spearman, and fighters.

Sage This class is fast and very strong. Sages use stratagies and use their magic wisely. They specialize in magic and alchemy. They can use magic, alchemy, daggers, and swords. You may choose this class after being promoted from mages and alchemist.

Commander: This class is fast, but weak. Commanders never like to fight, but like to command people. They specialize in cannons and guns. They can use cannons, guns, swords, and daggers. You may choose this class after being promoted from gunslingers and hunters.

Shogun: This class is fast and strong. Shoguns can command people like the commander class. They specialize in swords and katanas. This class can use swords and katanas. You may only choose this class after being promoted from samurais.

Swordsmen: This class is fast and very strong. Swords men specialize againts archers and warriors. This class can use swords and alchemy. You may only choose this class after being promoted from alchemist, mage, myrmidon or pirate.

Final level classes

Sword master:This class is very fast and very strong. Sword masters are deadly when it comes to close range. They specialize in daggers, swords, and katanas. This class can use katanas, magic, alchemy, daggers, and swords. This class is available after being promoted from assassins and swords man.

Wanderer: This class is very fast and very strong. Wanderers are people who travel just to get stronger. They specialize in katanas, swords, daggers, and alchemy. They can use all weapons. You may only choose this class after being promoted from crusaders, swords men, and sages.

Ruler: This class is very fast and strong. Rulers like to conquer enemies and command armies. They can use katanas, daggers, swords, bows, and guns, cannons. You may only choose this class after being promoted from Shoguns and commanders.

Paladin: This class is very strong and very fast. Paladins still ride horses, but are stronger. This class can use all weapons. You may only choose this class after being promoted from cavaliers.

Elder: This class is very strong. Elders are young, but very advanced in magic and alchemy. This class can use all weapons but guns and cannons. You may only choose this class after being promoted from sages.


Note: There are more classes but this is All i will allow. Also you must Start from the beginning classes  
PostPosted: Mon Jul 02, 2007 11:46 am
Hp, Mp, Sp, Ap

Beginning classes:

Squires:
Hp:50
Mp:100
Sp:150
Ap:200

Journeymen:
Hp:45
Mp:105
Sp:140
Ap:190

Recruit:
Hp:60
Mp:80
Sp:150
Ap:160

Trainie:
Hp:50
Mp:130
Sp:140
Ap:250

Pupil:
Hp:40
Mp:150
Sp:240
Ap:300

Adept class

Note: The + sign means to add to your current stats. So for example if you had 100 hp and the class said Hp:+10. Then add 10 to 100 and you get 110.


Samurai:
Hp:+5
Mp:+10
Sp:+10
Ap:+25

Knight:
Hp:+5
Mp:+10
Sp:+15
Ap:+10

Spearman:
Hp:+5
Mp:+10
Sp:+15
Ap:+10

Mage:
Hp:+5
Mp:+20
Sp:+25
Ap:+30

Myrmidons:
Hp:+5
Mp:+10
Sp:+10
Ap:+10

Pirates:
Hp:+5
Mp:+10
Sp:+15
Ap:+10

Fighters:
Hp:+5
Mp:+10
Sp:+15
Ap:+10

Hunters:
Hp:+5
Mp:+15
Sp:+20
Ap:+30

Alchemist:
Hp:+5
Mp:+20
Sp:+20
Ap:+40

Advanced classes

Assasins:
Hp:+10
Mp:+20
Sp:+20
Ap:+20

Cavalier:
Hp:+10
Mp:+25
Sp:+20
Ap:+30

Crusader
Hp:+10
Mp:+20
Sp:+20
Ap:+35

Sage
Hp:+10
Mp:+50
Sp:+50
Ap:+50

Commander:
Hp:+10
Mp:+30
Sp:+20
Ap:+25

Shogun:
Hp:+10
Mp:+20
Sp:+20
Ap:+20

Swords men:
Hp:+10
Mp:+25
Sp:+35
Ap:+50

Legend classes

Sword master:
Hp:+500
Mp:+500
Sp:+500
Ap:+500

Wanderer:
Hp:+560
Mp:+900
Sp:+900
Ap:+1000

Ruler:
Hp:+450
Mp:+500
Sp:+500
Ap:+500

Paladin:
Hp:+600
Mp:+560
Sp:+580
Ap:+680

Elder:
Hp:+430
Mp:+1000
Sp:+1500
Ap:+2000  

Isakaimaru


Isakaimaru

PostPosted: Mon Jul 02, 2007 11:48 am
The Following is the starting Armor for each Begining and special class.

Note: Each promotion does not mean new armor or weapons! You stay with the armor and weapon you currently have!

Squires: Weapon: Rusty Blade. Armor: Cuirass armor.

Journeymen: Weapon: Hachet. Armor: Cloak

Recruits: Weapon: Blue Lance. Armor: Curass armor.

Trainies: Weapon: Hunter's bow. Armor: Cloak

Pupils: Weapon: Fire book. Armor: Magic Cloak  
PostPosted: Mon Jul 02, 2007 11:59 am
This is the Registration format. Send me your registration through a PM with the title "Rise of a New Hero"


0. Gaia Name:
1. Name of your Character:
2. Age:
3. Class:
4. Race:(If you are choosing a Half-race, the check the example I made.)
4. Clothing(you may post a picture but you must describe it also. All pictures must be links):
5. Personality:
6. Weapon:
7. Armor:
8. Hp, Mp, Sp and Ap.(Health Points, Magic Points, Summoning Points, Alchemy Points.):
9. Skill Power(you only get one. This is your own Made up skill. It cant be too powerful or too long.):
 

Isakaimaru


Isakaimaru

PostPosted: Mon Jul 02, 2007 12:19 pm
Profiles.
0. Gaia Name: Isakaimaru
1. Name of Character: Ayumi
2. Age: 14
3. Class: Squire
4. Race: Human
4. Clothing:My character
5. Personality: Friendly and Brave. Short Tempered.
6. Weapon: Rusty Blade
7. Armor: Cuirass Armor
8. Hp: 50
Mp:100
Sp:150
Ap:200
9. Skill Power: Hidden eagle strike: Ayumi tackles her enemy, sending the enemy flying to the wall, and stabs her sword into the enemy's stomach. She then pulls it out, and slashes the enemy 25 times.
--------------------------------------------------------------------------------------

0. Gaia Name: king phar
1. Name of your Character: collen phar
2. Age: 17
3. Class:Squire
4. Race:human
4. Clothing(you may post a picture but you must describe it also. All pictures must be links):
5. Personality: collens is easy going reddy to fight when needed but hit and run ambushes to strait up fights he is verry nutral
6. Weapon: User Image - Blocked by "Display Image" Settings. Click to show.
7. Armor: light cloth
8. Hp, Mp, Sp and Ap.(Health Points, Magic Points, Summoning Points, Alchemy Points.):
hp:50
mp:100
sp:150
ap:200
9. Skill Power(you only get one. This is your own Made up skill. It cant be too powerful or too long.): collens can go into wraith zone makeing him extreamly fast but after he is almost frozen and tired
--------------------------------------------------------------------------------------

0. Gaia Name: Repressed Memories or Arage
1. Name of your Character: Arage Baldador
2. Age: 23
3. Class: Pupil
4. Race: Human
4. Clothing: Here
5. Personality: Arage is a very shy and timid person. He only talks to those that are his friends.
6. Weapon: Earth Book (If I'm allowed to use Earth Magic instead.)
7. Armor: Magic Cloak
8. Hp, Mp, Sp and Ap: Hp: 40 Mp: 150 Sp: 240 Ap: 300
9. Skill Power: Entangle (Vines wrap around enemy.)
--------------------------------------------------------------------------------------

0. Gaia Name:lupinewarrior
1. Name of your Character:tsume
2. Age:15
3. Class:recruit
4. Race:wolf demon
4. Clothing: User Image
5. Personality:kind and tries to do the right thing but is looked down upon becouse of his heritage
6. Weapon:moon blade it was given to him by his father shortly before his death
7. Armor:rusty curias
8.Hp:60
Mp:80
Sp:150
Ap:160
9. Skill Power:transformation
when he needs to he can turn into a large dire wolf for a full night but depending on the moon's phase its power is either strengthened or weakened
--------------------------------------------------------------------------------------

0. Gaia Name: KaosAngel012
1. Name of your Character: Lilith
2. Age: 18
3. Class: Pupil
4. Race: Angel
4. Clothing: My Character!
5. Personality: Shy, but really nice and lovable. Has a lot of patience but is very clumsy.
6. Weapon: Just her spell book
7. Armor: Magic Cloak
8. Hp:40
Mp:150
Sp:240
Ap:300
9. Skill Power: She has the power to heal the wounded.
-------------------------------------------------------------------------------------

0. Gaia Name: SilentlyDreamingmyDeath
1. Name of your Character: Holly
2. Age: 22
3. Class: Recruits
4. Race:Human
4. Clothing:Armored black pants, shirt, shoes, and gloves
5. Personality: Very likeable and willing to give anybody a chance but can have a very short temper
6. Weapon: Blue lance
7. Armor: curiass armor
8. Hp, Mp, Sp and Ap.60hp 80mp 150sp 160ap
9. Skill Power: Healing...I can use my bodies energy to heal the injured
--------------------------------------------------------------------------------------
0. Gaia Name: Yoshimitsu_greatof_Itatly
1. Name of your Character: Muegan
2. Age: 18
3. Class: Pupil
4. Race: Half Bird Demon
4. Clothing:Human Form-User Image - Blocked by "Display Image" Settings. Click to show.
Demon Form-User Image
5. Personality:loves food and is kare free
6. Weapon:User Image
7. Armor:metal gauntlets on arms
8. Hp, Mp, Sp and Ap: Hp: 40 Mp: 150 Sp: 240 Ap: 300
9. Skill Power:can fly
--------------------------------------------------------------------------------------

0. Gaia Name: neon blue penguin
1. Name of your Character: Zamos
2. Age: 24
3. Class: squire
4. Race:elf
4. Clothing: User Image
5. Personality: a loner and mean but helpful when need be
6. Weapon: a shortsword
7. Armor: curass armor
8. Hp, Mp, Sp and Ap.:
hp:50
mp:100
sp:150
ap:200
9. Skill Power:falcons last flight:when i have a low ammount of HP my magic energy builds into one giant ball that seeks out my enemy and destroys him.
--------------------------------------------------------------------------------------

0. Gaia Name: 33Jenova
1. Name of your Character: Virgil Suikage of the Suikage clan
2. Age: 15
3. Class: Pupil
4. Race:Half Lycan and 40 percent vampire. The rest is human because of his mother.
4. Clothing: Virgil Suikage
5. Personality: Headstrong, kind and funny. Loves to relax and have fun and has a powerful potential.
6. Weapon: Fire book.
7. Armor: Magic Cloak
8.Hp: 40
Mp: 150
Sp: 240
Ap: 300
9. Skill Power: Ice Thrust. Can generate ice spike  
PostPosted: Mon Jul 02, 2007 12:20 pm
The Prelude..

After the final battle of Akira and Itoh versus the Dark lord, peace had begun to reign over their world. Itoh had finally found a way for the legendary item, The Lunar Guardia, which had been inside him since birth and had given him immense power. Power which had given him powers to control time, destroy things, and wipe out armies in a single blow. People have attacked him for this legendary item. All have failed. Itoh had finally found a way to hide the item where no one could find it except him. One century has past since Itoh had passed away. People have went into his tomb and searched his house, but it still hasn't been found. While this was happening, a new dark power was rising. A dark power was so big, It has already taken half of this world. Now this power has been reconized and has finally been considered a threat. This world now yearns for new heros.  

Isakaimaru


Isakaimaru

PostPosted: Mon Jul 02, 2007 12:24 pm
this rp is open now...  
PostPosted: Mon Jul 02, 2007 12:54 pm
collen walked on the path he was takeing a message to another stronghold because he hadn't ben exsepted by a higher ranked person so he had to serve the leaders as a scribe, messager, and other odd jobs. he whisled to himself a merry tune.  

King Phar


Isakaimaru

PostPosted: Mon Jul 02, 2007 1:07 pm
Ayumi was inside a castle looking out the window. She saw there were no guards so she decided to sneak out and get stronger than her mentor. She tied up her blankets and successfully sneaked out. She was now in the wild and was vulnerable to attacks. She was glad to have at least a weapon to protect herself. While she was walking, there was rustling in the bushes.  
PostPosted: Mon Jul 02, 2007 1:13 pm
walking up collen said "hello my name is collen phar nice to meet you."  

King Phar


Isakaimaru

PostPosted: Mon Jul 02, 2007 1:17 pm
"Hmm?" Ayumi looked behind her and saw someone. "Oh hi..My names Ayumi."  
Reply
Role Playing IC and OOC

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