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Maneki Neko, first RP character
Surname: UnlawfulAngel
RP Name: Maneki Neko
Sex: Male
Race: Vampire
Clan: Malkavian
Profession: Thief

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Weaknesses: Sunlight posses a big problem for vampires. In Maneki's case, he makes an effort to shroud himself in black at all times, and refuses to take off his mask. So mostly, he's just really cranky during the day. However, though it might not be fatal because of a vampires ability to heal their wounds more quickly over time, being surrounded by massive bits of fire strikes an acute fear in this poor feline.


Bio: Maneki was turned by his sire at the age of 17. It was no surprise considering his sire's particular taste for those in costume. The idea of concealing yourself in pursuit of trickery, joy, or sexual desire embodied the mischievous nature of most Malkavians, a name given to vampires of the demented blood line. He had quite a thrill tarnishing his fangs with something crimson and clouded in the illusion of disguise. Maneki was no exception. He wore a black cat tail and ears wherever he went, and meowing was in public was nothing peculiar to him. Maneki wanted to be a cat, and his soon-to-be sire wanted to grant him this. The malkavian sunk his fangs into Maneki's jugular and drained him dry, before feeding Maneki's pale corpse his own tainted blood. It coursed through his veins, transformed his body, but more so, his mind.

Maneki was then reborn that night, and awoke with acute senses, superhuman reflexes, and an insatiable thirst. He purred with delight, believing without a doubt that he was now a black cat. When his sire came to claim him and introduce him to his new life as a Vampire, Maneki broke out in a state of frenzy. The insanity that plagued his mind kept screaming cat, and this soon proved to be a nuisance amongst his brethren. There was not even a day that stood between his turning and his exile. And now, for years, Maneki lives among his new feline brethren, in the alleyways and the shadows.


Powers:
Heightened Senses: Maneki is able to, at will, extend his senses beyond the norm. His sight and hearing double in effectiveness as opposed to his mortal limits.
Touch and taste become more acute in distinguishing details. This can also, every so often, instills flashes of insight or preternatural awareness of danger in the near future.

Aura Perception:
When concentrating a gaze or stare at someone over a period of time, emotions, motives, and true nature can become clear and depicted by their aura. This also allows him to recognize spiritual beings such as ghosts. Maneki calls it his animal instincts.

Spirit Hunting: Maneki has taped into his clans ability to read off of object that exposed to very strong emotions. By touching and concentrating, Maneki is given a flood of images and sensations that were imprinted on the object through its existence, and possibly gives insight about its history.

Stirring/calm: One of the few gifts of the malkavian. The control of one's emotion. Maneki can turn what one may consider a minor annoyance into a matter that deserves absolute rage, making the victim completely manic. On the same side, the most furious of individuals can be quelled and essentially submissive on the matter.

Spooky: Maneki can enhances his victims paranoia. Once this happens, the victim suffers frequent panic attacks of "I thought I saw something...!" or "AHH! What was that sound?!" impairing their grasp on reality. This can be felt as a result of a haunting past cascaded by their own fears or guilt. Maneki inflicts his victims with this constant fear to specific senses, impairing their sight, hearing, or touch. With long exposure to Maneki's concentration a victim can become completely impaired and struck with fright.

Crazy Eyes: Strangely, insanity has always had the potential to allow others see things that the clinically sane do not. Maneki's "crazy eyes" does just that. With a d6, four or less allows Maneki to completely comprehend his surroundings, eliminating the possibility of surprise. a 5 or 6 curses Maneki as he becomes entranced with all things around him. He loses himself in his surroundings and unable to comprehend most things that don't involve loud noises or incessant shouting.

Voice of Madness: Maneki speaks in a calming soft tone, coaxing the victim to grow a sudden terror or rage to the subject at hand. After the words were said, the victim acts upon this immediately in a flight or fight response with no ability to comprehend reason.

Trickster of Insanity: in a d6 roll, Maneki makes an attempt to gain the victims undivided attention in some sly manner. 4-6 for success. 1-3 for failure. If Maneki does gain the attention of the other, he is then able to "bless" them with 3 derangement to act out for a period of time. These can comprise of:
hysteria (uncontrollable laughter)
schizophrenia (hearing voices or sounds and seeing things that aren't there)
manic depression (an unrelenting sadness that impairs judgment)
crimson rage (uncontrollable anger)
regression (acting like an infant to avoid responsibilities or actions)
Failure to succeed, and Maneki is dismissed and practically ignored. May impair any social activity Maneki tries to start in the near future at the victims choosing.

Invisibility Act: Maneki excels at more than just hiding in the shadows. He can vanish from sight completely and roam about without making any sound. Only those with a very acute sense of smell may discover that he is in the vicinity, but may still have trouble discerning his specific location.

Disguise: Just as his sire was able to perfect, Maneki can also alter his perceived appearance and physically act in a matter not his own. With ease, Maneki can blend into a crowd by making his features bland and his presence unnoticeable. With some effort, Maneki can slowly envelop an illusion to replicate the most specific of characteristics, right down to smell. Allowing him to become anyone if he really gives it his all.

Shared Mask: With some effort, Maneki can bestow either powers "Invisibility act" or "Disguise" on allies as well.


Personality: Carefree, distracted, cuddly, mischievous, witty, and determined. Maneki lives for himself and does as a feline would. He thinks instinctively after spending his years fending for himself, giving himself a small case of kleptomania, but does so thinking of himself as a glorified house cat. Maneki has gained a strong pride in what he has become, and will likely plan to get even with anyone that threatens his pride.


Weapons: Maneki has fashioned claws from the many sharp knives and razors that happen to "stumble" into his possession. Some of the knives he has obtained have tickled his fancy, and he keeps them harassed under his coat at all times.


Height: 5'8 but you will normally see him crouching at about 3 feet.





 
 
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