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Naoya Ankoku
~User Data~

Name
Naoya Ankoku

Nicknames
N/A

Famous Shinobi Name
The Dark Rift

Village
Amegakure

Clan
The Ankoku Clan

Kekkei Genkai -
Tetsukai
Stage 4 of 5

Age
20

Gender
Male

Birth Date
March 11th, Pisces

Rank
A - Anbu

Primary Chakra Element
Kageton (Shadow)

Secondary Chakra Element
Water

Third Chakra Element
Earth

Chakra Color
Dark Purple

Weapon of Choice
N/A

Shinobi Profession
Assassination



~Appearance~

Headband
Naoya's headban is beneath his cloak, pinned to the inside like a badge.

Height
5' 10"

Weight
141 lbs.

Hair
Slightly pale silver.

Eyes
Red

Clothing
Beneath his cloak, is a simple T-shirt and jeans.

Physical Description
Naoya isn't the most powerful in his physical realms by any means. He's no stronger than Naruto physically, but he has as much stamina as any given Jounin.

User Image

~Personal Shinobi Information~

Personality
Naoya lacks most emotion, well, that's a bit of an overstatement. He is rarely moved by anything, he has emotion, he just rarely feels anything, let a lone the need to fake it. He is a very determined person, once he starts something it will end one way or another. He takes things a bit far sometimes, overreacting to simpler things, and taking his aggression out in rather sadistic ways, usually on his opponents. He is rather cold to strangers, keeping to his nindo to judge his interactions with them.

Nindo
"Do onto others, as they have done to you."

Personal Skill(s)
Naoya is very good at Go, he often gambles on it to make money to restock his ninja supplies.

Family

Naoya has an up and coming brother in the family, his name is Jun. (I'll get around to Jun sooner or later, as per request of Xzaro, he will be a Genin.)

~Background~

From birth, Naoya has always been normal... ish. He seemed to like what most of his village's children liked, but he always ended up being cast out of the group, at his youngest anyways. Around the time Naoya was becoming a teenager, he grew tired of this constant rejection and started acting cold, to everyone and everything. He even began to thrust this new persona at his parents at home, often laughing and scowling when they asked him to do something he wasn't interested in. ~Screen pans lefts and fades to black~ In the midst of the night, Naoya had been experiencing terrible nightmares for several days, but this time, the creature they always portrayed, an aquatic horse, seemingly spliced with some type of fish, began to speak directly to him... Or his mind. It told him that, "From now on, we shall be one," and, "My power is yours to use, just be a gracious host..." The creature's words faded off into an evil chuckle, as if this whole time it had been speaking sarcastically. ~Pan back to modern day in the Anbu training room~ Naoya was sparring with several of the new recruits at once. Five minutes had gone by and not one had touched him, two had been tagged by the red paint on his kunai, meaning they were to be considered wounded. Of course, this is to be somewhat expected of an A rank Anbu sparring with the newest recruits. But alas, one of the four managed to take hold of Naoya's arm before he faded away into the shadows and mark it with red paint from their kunai. Seven minutes and fifty-four seconds against 4 Anbu, without the threat of death or failure involved in the equation.

~Other~

Naoya is the host of the Five-tailed beast, the Gobi.

~Clan Information~

Clan History

The clans background is peaceful for the most part, but during their early years, they had a large civil war. Now referred to as the Shadow Massacre, the war was fought over the unsealing of a forbidden scroll from the clans ancient days. Modern revolutionists found it to be necessary for future war, but the rest wished to stick to tradition and warning. The scroll was said to curse the village and cause the sun to always light the entire village. In the end, the scroll was burnt by one of the village's strongest shinobi, who happened to be Naoya's uncle five generations back. Since then, much work has been put into the clan's jutsu research, leading us to a stronger kekkei genkai.

Kekkei Genkai Explanation

Note: First we need to describe the "Shadow World" to fully understand this kekkei genkai. The shadow world is an exact clone of the real world, but it only consists of blacks grays and whites. Where there would be no shadows in the real world, a black void will exist, it will act as an invisible wall to those without at least the second stage of this kekkei genkai. Where there is shadow, something will appear gray, where there is pure darkness, something appear white in the shadow world. The user of this kekkei genkai is able to only enter partially into the shadow world. This is explained by a halfway point, yet another alternate dimension, between the real and shadow world. When they are only partially in the real world, what is missing in the real world is in this halfway point. If one runs out of chakra in the shadow world, they will be stuck in there until they have enough to return to the real world.

Stage One (C): To obtain stage one, one must have been exposed to pitch black (no light) areas for at least 100 hours. Those who have obtained the first stage of their kekkei genkai are able to freely move to and from the "shadow world." They are however, limited to moving through shadows that are connected at some point, they can not cross what would be lit up in the real world.

Stage Two (B): To obtain stage two, one must have spent a grand total of 24 hours in the "shadow world." Those who have obtained stage two are now able to cross through areas that would be lit up in the real world and enter shadows that were in sight in the real world at the exact moment they entered. The user is now also able to use the jutsu, "Darkness Clone."

Stage Three (A): To obtain stage three, one must have experienced a powerful death. It could be a close family member, or friend, it could be a sweetheart, or even one's self or someone you greatly admire. Those who have obtained stage three are now able to bring other people with them into the shadow world. However, this brings complications; you will be unable to leave, unless you leave with everything you brought in. Meaning, you can not exactly escape your enemy, only move to an area they can not. The areas lit up in the real world will act as they normally would and stop any and all physical objects from leaving the shadow, however, jutsus made of only chakra are able to pass through them and attack either person. The user will now also be able to use the jutsu, "Ankoku no Fuda." (Tag of Darkness)


Stage Four (A): To obtain stage four, one must have brought multiple people into the shadow world with them. The number varies from person to person, but the record low is thirteen. Those who have obtained stage four are now able to move through any shadow one could find, expending a bit more chakra when crossing greater distances and going to areas not visible when they entered the shadow world. The user will now also be able to use the jutsu, "Onkougeki." (Distant Attack)

Stage Five (S): In order to obtain this final stage, one must have come to terms with their mortality, truly accepting death should it come their way. Meaning, they must have had a near death experience and been content with dying. Those who a experienced their own death in stage two, are automatically given the ability to reach stage five when they reach stage four. Stage five helps the user reduce chakra expended on any kekkei genkai jutsu and will allow the user to use the jutsu, "Tetsukai no Katteiru." (The Other World's Overcoming)

~Technique Ranks - Max Number Rank of Each Technique Type~
1 SS Rank
2 S Ranks
2 A Ranks
3 B Ranks
1 C rank [Add 1 C rank for every additional type of jutsu you include]

Kekkei Genkai Jutsu: SS
Ninjutsu: A
Genjutsu: D
Taijutsu: C
Fuuinjutsu:A
Juin Jutsu: B
Doujutsu: S
Kenjutsu: B
Summons: S



~Techniques~

Kekkei Genkai Jutsu

Darkness Clone ⇨ C - Rank ⇨ Defensive and Technical ⇨ (3 pts.)
The user creates clones of himself that have movement limited to the range of shadows visible to the user, and can never fully leave the shadow world, thus will only be partially exposed.

Ankoku no Fuda ⇨ A - Rank ⇨ Technical ⇨ (5pts.)
(Tag of Darkness) The user adds extra chakra to a tag, while placing it in the shadow world, allowing it to function perfectly as if it were placed in its matching location in the real world. Only those who've been in the shadow world before can be aware of it's presence.

Onkougeki ⇨ B - Rank ⇨ Offensive and Technical ⇨ (4 pts.)
(Distant Attack) The user creates is able to partially enter the shadow world, and have the partially entered portion of their body exit somewhere else. Ex- Forcing one's arm into the shadow world, having it exit from a tree behind the enemy to throw a kunai at them.

Tetsukai no Katteireu ⇨ SS - Rank ⇨ Technical ⇨ (8 pts.)
(The Other World's Overcoming)The user recreates the shadow world, in the real world, by reversing all light in an area equal to the amount of chakra being expended. This technique will be broken if the user takes on too much mental or physical pressure, or runs out of chakra.


Ninjutsu

Mizu no Tatsumaki ⇨ A - Rank ⇨ Offensive and Defensive ⇨ (5 pts.)
Mizu no Tatsumaki (Tornado of Water) is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

Suitenhoufutsu ⇨ A - Rank ⇨ Offensive and Technical⇨ (5 pts.)
Suitenhoufutsu (Sky and Water Convergence) is a Ninjutsu technique utilizing the Water Element. The ninja first does a string of hand seals, which causes water to rise from the ground and surround the target. The water can be used to drown, or disrupt the opponent in some way. This technique utilizes water from the ground, thus can't be done in rocky, sandy, or dry areas.

Genjutsu:
Illusion Techniques

Taijutsu:
Physical Techniques


Fuuinjutsu

Himitsu Sa ⇨ B - Rank ⇨ Offensive and Technical⇨ (4 pts.)
(Secret Chain) This is a tag based technique that sets up, in principle, a trip wire. When a large enough supply of chakra (So the tag ignores small animals and insects ) passes the face of the tag, a chain will shoot out of it and attempt to entangle the target. Several can be linked together to go off if only one is set off, to ensure entrapment. The chains will last a length of time reflecting the amount of chakra used. This technique has two drawbacks: One, despite having the user's chakra in it, the tags are unable to discriminate between targets, and can attack the user if he or she should set them off. Two, having extra chakra in it, shinobi who can see chakra or are good at sensing it can detect it easier than most.

Himitsu Kawa ⇨ B - Rank ⇨ Offensive ⇨ (4 pts.)
(Secret River) This is a tag based technique that sets up, in principle, a tripwire. When a large enough supply of chakra (So the tag ignores small animals and insects ) passes the face of the tag, a stream of water about 2 feet in diameter at minimum will burst out of the face of the tag. The size of the stream can be increased if more chakra is used when setting the tag. Several can be linked together to go off if only one is set off, to ensure impact. This technique has the same drawbacks as Himitsu Sa.

Kurai Iwa ⇨ B - Rank ⇨ Offensive ⇨ (4 pts.)
(Hidden Rock) This is a tag based technique that sets up, in principle, a tripwire. When a large enough supply of chakra (So the tag ignores small animals and insects ) passes the face of the tag, a rock about 2 feet in diameter at minimum will funnel out of the face of the tag. The size of the rock can be increased if more chakra is used when setting the tag. Several can be linked together to go off if only one is set off, to ensure impact. This technique has the same drawbacks as Himitsu Sa.

Kagehari ⇨ C - Rank ⇨ Offensive and Technical ⇨ (3 pts.)
(Shadow Needle) The user places a tag on a kunai, senbon or shuriken which envelopes it in a blanket of kageton chakra. Upon impact with a target's shadow, it will "pin" and hold the matching area in place. This means, the target will not be able to move that part of their body at all, however they are able to move the rest of their body. If the weapon hits the target directly, it will only release the chakra into them causing a bit more damage than normal.

Derris Emblem ⇨ B - Rank ⇨ Offensive and Technical ⇨ (4 pts.)
An emblem that to some degree allows Reicher to share his mana powers with his allies. The emblem can be used to create a B Ranked barrier in the palm of ones hand or create a B Ranked explosion from the palm of their hand. The emblem also allows a person to use Mana's if they wish. Once someone is marked with the emblem, Reicher can convert their chakra to mana at will. Due to the nature of the emblem, only Reicher can apply it, and nobody, not even Reicher can remove it. The emblem is also only visible when one concentrates on the palm of their hand making it a useful way to identify members without others noticing.

Juin Jutsu:
Cursed Seals


Doujutsu

Moku no Mokuteki ⇨ S - Rank ⇨ Technical ⇨ (6 pts.)
(Object of the Eye) With enough concentration, the user can create and set any of the tags used in their known list of Fuuin Jutsu. However, this technique causes the user to put forth three times the amount of necessary chakra.

Mana Viewing Technique ⇨ E - Rank ⇨ Technical ⇨ (Earned Manually, +1 pt.)
Using this technique one can see any particle of mana through any solid object no matter how small the concentration is.

Kenjutsu:
Any technique used in conjunction with a weapon. Includes abilities of any special weapon.


Summons
Grand Wall Summoning ⇨ S - Rank ⇨ Defensive and Technical ⇨ (6 pts.)
The user summons a wall that's roughly 200 feet long and 100 feet high to create a large shadow. Though impractical, the moment the tower appears can be used to block an attack of some kind.

Weapons
Kunai, Shuriken, Primer Chord (Explosive wire that creates short ranged sonic booms at certain points on the wire).

Equipment:

Scrolls
Scroll of Chains: Contains Himitsu Sa (B)
Scroll of Rivers: Contains Himitsu Kawa (B)
Scroll of Towers: Contains Suitenhoufutsu (A)

Total points count: Jutsu (49) + Kekkei Genkai (Currently A)(5) + To Be Obtained Kekkei Genkai Jutsu [8] = 66/78





 
 
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