Dances
A technique of magic that allows the user to weave powerful enhancing effects through dance.DNC are the only user of these "Dances". Characters need the "Dance" skill in order to learn dances.
Sambas:
Drain Samba I
Dance Style That Enhances You And Your Comrades Strikes With The Ability To Drain HP
adds "Endrain" effect
HP drained is based on weapons delay
WDelay/5
lasts 6 turns
LVL: DNC
Drain Samba II
Dance Style That Enhances You And Your Comrades Strikes With The Ability To Drain HP
adds "Endrain" effect
HP drained is based on weapons delay
WDelay/4
lasts 7 turns
LVL: DNC
Drain Samba III
Dance Style That Enhances You And Your Comrades Strikes With The Ability To Drain HP
adds "Endrain" effect
HP drained is based on weapons delay
WDelay/3
lasts 8 turns
LVL: DNC
Aspir Samba I
Dance Style That Enhances You And Your Comrades Strikes With The Ability To Drain MP
adds "Enaspir" effect
MP drained is based on weapons delay
WDelay/5
lasts 6 turns
LVL: DNC
Aspir Samba II
Dance Style That Enhances You And Your Comrades Strikes With The Ability To Drain MP
adds "Enaspir" effect
MP drained is based on weapons delay
WDelay/4
lasts 7 turns
LVL: DNC
Haste Samba
Dance Style That Enhances You And Your Comrades Strikes With The Ability To Increase Reaction Time
adds "Enhaste" effect
haste is based on weapons delay
WDelay/5
lasts 6 turns
LVL: DNC
Steps:
Quick Step
Dance Style That Enfeebles A Targets Evasion Bonus And Grants A Finishing Move
decreases EVA of a target
-1% EVA
grants one "finishing move" (max of 1 per use with a cap of 5)
lasts 6 turns
LVL: DNC
Box Step
Dance Style That Enfeebles A Targets Defense Bonus And Grants A Finishing Move
decreases DEF of a target
-1% DEF
grants one "finishing move" (max of 1 per use with a cap of 5)
lasts 6 turns
LVL: DNC
Stutter Step
Dance Style That Enfeebles A Targets Magic Defense Bonus And Grants A Finishing Move
decreases MDB of a target
-1% MBD
grants one "finishing move" (max of 1 per use with a cap of 5)
lasts 6 turns
LVL: DNC
Feather Step
Dance Style That Enfeebles A Targets Cancel Critical Bonus And Grants A Finishing Move
decreases CCRIT of a target
-1% CCRIT
grants one "finishing move" (max of 1 per use with a cap of 5)
lasts 6 turns
LVL: DNC
Waltzes:
Curing Waltz I
Dance Style That Restores A Targets HP
cures a targets HP
cure based on CHR of castor and VIT of target
waltz potency: CCHR+TVITxCuP = WP
LVL: DNC
Curing Waltz II
Dance Style That Restores A Targets HP
cures a targets HP
cure based on CHR of castor and VIT of target
waltz potency: 2(CCHR)+2(TVIT)x2(CuP) = WP
LVL: DNC
Curing Waltz III
Dance Style That Restores A Targets HP
cures a targets HP
cure based on CHR of castor and VIT of target
waltz potency: 3(CCHR)+3(TVIT)x3(CuP) = WP
LVL: DNC
Curing Waltz IV
Dance Style That Restores A Targets HP
cures a targets HP
cure based on CHR of castor and VIT of target
waltz potency: 4(CCHR)+4(TVIT)x4(CuP) = WP
LVL: DNC
Healing Waltz
Dance Style That Removes A Status Ailment From A Target
removes a status ailment from target
LVL: DNC
Divine Waltz I
Dance Style That Restores All Targets HP
cures all targets HP
cure based on CHR of castor and VIT of targets
waltz potency: CCHR+TVITxCuP/#T = WP
LVL: DNC
Flourishes:
Animated Flourish
Dance Style That Increases Enmity Of User Based On Number Of Finishing Moves
increases enmity of user based on number of finishing moves
+5 enmity per finishing move (max of 2)
LVL: DNC
Building Flourish
Dance Style That Increases Damage Of Users Weaponskills Based On Number Of Finishing Moves
increases DMG of user WS based on finishing moves
+5 WSDMG per finishing move (max of 3)
effect lasts until user uses a WS or turn limit ends
lasts 6 turns
LVL: DNC
Reverse Flourish
Dance Style That Increases Potency Of Other Dance Styles
increases potency of other dances
+5% to all dance effects
lasts 6 turns
LVL: DNC