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Thieves' Grotto
Enter at your own risk.
Epitaph Fragments
I'm tired of having to look this up every time, so I'm just going to stick this here and forget about it.

Epitaph Outline
Translated from .hack//analysis and the CyberConnect2 website.
1.
1.1 Conversation
1.2 Turning Away from the Fields
- The conversation between Apeiron, King of Light, and Helba, Queen of Darkness, at "Navel of Lake". Before the threat of the "Cursed Wave", the two form an alliance. Tells of the time until the three travelers—including Saya, the first being with a shadow found by Magi the Black and Bith the White—set off in search of the Twilight Dragon.
1.3 Lilith
1.4 The Travelers
1.5 The Dividing Forest
1.6 Shining Eyes
- The night sprite, Lilith, who is pursued by the Dark. The reason Kendor the Tall participates in the search. Crossing through the forest where all get lost—the Dividing Forest. In the swamp, the first contact with the ancient monster Cubia. Saved from this danger by Lilith, the three shadowed ones, the seekers of the Twilight Dragon, gather here.
2.
2.1 Plaird the Sorrowful
2.2 The Crystal Hill
2.3 Light's Great Tree
- The three seekers, Bith and Magi come to the city of Arche Heyoka. In a reunion with Magi's old friend—Plaird, a sprite who wanted to become human—the reason why Magi serves the Dark becomes clear. The rebellion of the "Crystal Hill". In a meeting with Dorin, who sleeps near "Light's Great Tree", they learn that if they go to the Wavering Peninsula beyond the "End of Land", which is past the "Keel Mountains", they may be able to learn the whereabouts of the Twilight Dragon, and that the only one who knows the way there is Tartarga, who is in the "True Underworld".
2.4 Sconk
2.5 Reunion
2.6 The Bewitching Spirit of the Desert
- They obtain Sconk's Tear Jar to protect themselves from Tartarga's guardian, Tortets. In the desert of the Dark, they meet again with Gendor's companions, who have come fleeing the Wave. Tells of the bewitching spirit who dreamed of a desert where the World Tree grows.
3.
3.1 The Dark Hearth
3.2 (Unknown)
3.3 Tartarga
- The former inhabitant of the boiled underworld lake called the "Dark Hearth". Meeting with Tartarga in the "True Underworld". They learn that the way to the "End of Land" lies within the Great Temple of Arche Koeln in the "Land of the Beginning of Beginnings", but, pursued by Tortets, become lost in the tunnels of the underworld.
3.4 The Dream of Lazeth
3.5 The Great Waterfall
3.6 Wandering in the Maze
- The group has come out of the tunnels in the worst place, the Forest of Everlasting Darkness, and are trapped in Lazeth's dream. Within the dream, they encounter Cubia again. Saya's familiar and Cubia annihilate each other. Opening the seal on the Great Waterfall, they come to the Great Temple of Arche Koeln. Tells of the awakening of Gendor's sleeping powers in the Living Maze.
4.
4.1 Gate at the End of Land
4.2 The Wave Comes
4.3 The Keel Mountains
- The group meets the gatekeeper of the "End of Land". At the same time, Helba's palace of darkness falls to the Abominable Wave. Apeiron's army leaves the palace of light. Not waiting to see the Dragon, the King of Light and Queen of Darkness move their armies against the Wave
4.4 (Unknown)
4.5 The Dragon Sighted
4.6 The Night Before
- Encounter with an ape wearing a hat, and the formation of the Armies of Light and Dark at the foot of the Rainbow. The Lake of Alba, which perished in a battle, and the riddle-asking dragon Sheraton. The group finally reaches the Wavering Peninsula. There, Saya's group parts ways with Magi and Bith. The retreat of the Armies of Light and Dark, and their formation for the final battle. Ends with the return of Magi and Bith to Helba and Apeiron. Tells of the situation on the eve of the decisive battle.
5.
5.1 Twilight Dragon
5.2 An Ending (Incomplete)
- Finding the Twilight Dragon, and the fife that signals the start of the Last Battle. The Dragon's unexpected words. Before the Wave, Magi becomes a point of light, and vanishes. The sprites who risk their very existence in their hopeless fight against the Wave. Dialogue between Saya's group and the Dragon. (The currently confirmed manuscript ends in the middle of this dialogue.)

Epitaph of The Twilight
From the introduction of .hack//INFECTION and posted by W. B. Yeats
Also partly heard at Δ Hidden Forbidden Holy Ground and read by Aina in the G.U. Games.

Yet to return, the shadowed one.
Who quests for the Twilight Dragon
Rumbles the Dark Hearth,
And Helba, Queen of the Dark,
has raised finally her army.
Apeiron, King of Light] beckons.
At the base of the rainbow do they meet
Against the abominable Wave,
together they fight.
Alba's lake boils.
Light's great tree doth fall.
Power- now all to droplets turned
in the temple of Arche Koeln.
Returns to nothing,
this world of shadowless ones.
Never to return, the shadowed one,
Who quests for the Twilight Dragon.


The Phases in the Epitaph
Found in an E-mail by Wiseman

Unknown where the Cursed Wave was born…
After the stars doth cross the heavens,
The sky in the East doth darken and air doth fill with mourning.
From the chosen land beyond the forest, a sign of the wave comes.
Riding the wake is Skeith, the Shadow of Death, to drown all that stands.
Mirage of Deceit, Innis, Betray all with the flawed image, and did aid the Wave.
And by the Power of Magus, a drop from the Wave doth reach the heavens, and creates a new Wave.
With the Wave, Fidchell, the power to tell the dark future, hope darkens, sadness and despair rule.
Gorre schemes when swallowed by the Cursed Wave.
Macha seduces with the sweet trap.
Wave reaches the Pinnacle, and escape none can. Tarvos still remains with more cruelty to punish and destroy.
And with the turbulent destruction after the Wave. Only a void remains. From deep within the void arrives Corbenik.
Perhaps then the Wave is just a beginning as well.


Epitaph 00
Found at Θ Cursed Despaired Paradise

Shunning the field broken by Wave.
The shadowed girl whispers,
"Surely, I will return."
Alas, the truth unbeknownst.
Awaiting her at journey's end;
Eternal mourning for her land.

Epitaph 01
Found at Λ Dying Madness Haunted Land
When the finger points to the
yonder moon,
The fool will not look at the fingertip. [sic]


Epitaph 02
Found at Σ Chatting Snaring Twins

The whole cannot be changed.
We have already lost that chance.
Because the time left to us was short,
We were mistaken in our path.
But now do we realize,
We should change not the whole,
But the parts.


Epitaph 03
Found at Σ Resonating False Grasslands

Wave soars and shrouds the eyes.
No means to fight an omnipresent force,
The shadowless ones just grieve.
Why must it be a Wave?
Divide, if it would just...
Then retaliate, we may.


Epitaph 04
Found at Σ Screaming Wind Sand's Fate Castle

Over the Keel Mountains,
Meets an ape with human speech.
The ape asks,
"What clings to you?
Bear it—you cannot.
Accept it—you cannot.
But hidden—it is from you.
Recite its name."

Answer
Your own name—the name of your shadow, your dark side.

Fidchell's Prophecy
Recited by the Phase Fidchell the Prophet

Like a frenzied horse that is driven.
An unseen wind of plague shrieks across the border.
Pandemonium, wailing, and stench of carnage fills the air.
There is no place to run. No hope of escape.
Those who are mourned will never return.
The hands of time cannot be turned back.


"Epigraph"
From .hack//Another Birth Vol.2

:The Keel Mountains traversed at last,
we met a dragon that spoke thus:
"Sheraton am I, who interprets the signs.
An answer to my question, give.
If you can, complete my role will be,
and I will leave this land.
Though equally it exists before everyone's eyes,
grasp it not one person can.
Tell me—what is it?"

Answer
"The moment."

Mia's Words
From .hack//Another Birth Vol.3

Plaird of the Seven Sisters,
falling in love with a human,
Became a Shadowed One and was exiled from the Dark.
Hence, her name came to be called Plaird the Fallen.
At her wanderings end,
she settled in seclusion in Arche Haokar.
However, those days may not last.
A reunion may come, or may not.
Plaird's form vanishes at the coming of the sign of the Wave.


Characters in the Epitaph
• Apeiron, King of Light - The preserver of order.
• Bith the Black - An elderly sage. The black guide. A servant of Helba.
• Bith the White - A half-sprite who accompanies Saya. His relation to Bith the Black is unknown.
• Crimson Knights - Warriors of the Dark, said to oppose to the Cobalt Knights.
• Cobalt Knights - Warriors of the Light, said to oppose to the Crimson Knights.
• Corbenik - One of eight names found in an ancient text. The Rebirth.
• Cubia - An ancient lifeform.
• Culhwch - Watchman of the Crystal Forest.
• Dorin - A qilin (or griffin) who sleeps under the "Light's Great Tree".
• Fidchell - One of eight names found in an ancient text. The Prophet.
• Fili the White - A young sage. The white guide.
• Gorre - One of eight names found in an ancient text. The Machinator.
• Gendor - A young man from a band of humans who settled in the Dividing Forest. One of the three travelers.
• Helba, Queen of the Dark - The destroyer of order.
• Innis - One of eight names found in an ancient text. The Mirage of Deceit.
• Jinn of the Desert - A solitary sprite who lives at an oasis in the Desert of Dakk. He dreams of one day finding and planting the seed of the World Tree.
• Lilith - A night sprite formerly loyal to the Dark. After a prank gone terribly wrong gave her a shadow, she was banished. One of the three travelers.
• Macha - One of eight names found in an ancient text. The Temptress.
• Magi the Black - A half-sprite who accompanies Saya.
• Magus - One of eight names found in an ancient text. The Propagation.
• Plaird is the youngest of a group of seven water sprite sisters. She gained a shadow from falling in love, and wanted to become human.
• Saya - The "little witch" who lives in the golden field. The first shadowed one found by Bith and Fili, she is one of the three travelers.
• Sconk - A cowardly monster, and owner of the Tear Jar. Seeks shelter with Dorin when the Wave approaches.
• Sheradon - An ape who wears a fez and looks down on humans.
• Sheraton - A dragon who interprets the Signs.
• Skeith - One of eight names found in an ancient text. The Terror of Death.
• Tartarga - A tortoise who lives in the True Underworld and possesses ancient knowledge.
• Tarvos - One of eight names found in an ancient text. The Avenger.
• The Flying Stag - A six-legged stag with golden horns. After Saya helped it when it was injured, it led her to Bith and Fili.
• The Traveler of the Dividing Forest - A shadowed one, and eldest of the people of the Chosen Land.

Places in the Epitaph
• Alba - Revealed by Beyond the World to be "The World" itself
o Alba's Lake - A massive lake of the world
• Navel of Lake – Hulle Granz Cathedral, Delta Hidden Forbidden Holy Ground
• The Golden Field
• The Dividing Forest
• The Swamp – Coite-Bodher Battlefield
• The City of Arche Haokar
• The "Crystal Hill"
• The Great Tree of Lios
• The Desert of Dakk
• The "Hearth of Dakk"
• The "True Underworld"
• The Tunnels of the Underworld
• The Forest of Everlasting Darkness – Wailing Capital Wald Uberlisterin
• The Temple at Arche Koeln Waterfall – Arche Koeln Waterfall
• The Living Maze
• The End of Land – Great Temple of Caerleon Medb
• The Gate at the End of Land – Moriggu Barrow Wall, Dark Morrigu Barrow Wall
• The Palace of Darkness
• The Palace of Light
• The Keel Mountains – Keel Mountains of Briona Gideon, Briona Gwydion the Dragonbein Range
• The Wavering Peninsula
• [added] The World of Sin Ran Hati, The Forest of Pain
• [added] The Inverted City of Megin Fi
• [added] The Balbol Museum
• [added] The Dead World of Indieglut Lugh
• [added] Hy Brasail,the Isle of Kings
• [added] The Six Ringing Peaks of Al Fadel
• [added] The Sugar Mansion Sif Berg
• [added] The Creator’s Room

Skeith - Theta Chosen Hopeless Nothingness
Innis - Lambda Resurrecting Confused Judgment
Magus - Net Slum
Fidchell - Sigma Turbulent Distrusting Ice Wall
Gorre - Sigma Chatting Snaring Twins
Macha - Sigma Graceful Tempting Fallen Angel
Tarvos - Omega Cruel Vindictive Scars
Corbenik - Delta Reincarnated Purgatorial Altar





 
 
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