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  • Artist Info: Hi my name is Micheal <br />
    I am role playing Hunter from Left 4 Dead . My friend Cory owned this account and he recently passed so i will take over this account and talk to all his friends when i can.<br />
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    ~~ Left 4 dead Characters ~~<br />
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    Info On The Special Infected from Left 4 Dead ( Wikipedia )<br />
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    The Common Infected encountered during the game are fast and agile, weak individually, but may be overwhelming in numbers. They display a special attraction to high-pitched alarm-type sounds, such as the beeping device attached to pipe bombs and car alarms. Common Infected will often chase down the source of these noises while ignoring lower-pitched, but much louder sounds such as gunfire. They occasionally attack en masse, referred to in-game as a "Horde"<br />
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    In addition to the Common Infected, there are five "Special (or Boss)" Infected whose mutations grant them special attacks that make them much more dangerous: the Hunter, an agile Infected that can pounce on Survivors from a great distance; the Smoker, an Infected that ensnares Survivors with its long tongue at a distance and, upon death, releases a cloud of smoke that obscures vision; the Boomer, a bloated Infected whose vomit and bile (which may be released at will and upon death) blinds the player briefly and attracts the Horde; the Tank, a huge, muscular Infected that is the most powerful and difficult to kill; and the Witch, a passive female Infected, when provoked by loud sounds, lights, gunshots, a Survivor approaching too closely, and general stimulation will trigger her to attack her provoker. She is able to knock down the provoker in one hit and will quickly kill them if not killed herself.[19] The victims of some of these attacks require assistance from a teammate before they can regain control. Each of the Special Infected, as well as approaching Hordes, have a distinctive sound or a timely musical cue, making their presence easily recognizable by players.<br />
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    In Versus mode, four additional players can take control of the Special Infected—apart from the "Witch", which remains computer-controlled. Each Infected player is randomly assigned a class of Special Infected when they enter "Spawn (or Ghost) Mode". While in Spawn Mode, the Infected can quickly roam around the map in search of an appropriate place in which to spawn. This location must be sufficiently distant from any Survivor, out of the line of sight of any Survivor, and outside restricted areas such as safe rooms. Upon death, the Infected player must wait 20–30 seconds before reentering Spawn Mode (depending on how many players are on the Infected team). When a "Tank"—the strongest Infected—is spawned in, Infected players receive a message indicating which player will control it. The human controlled infected can see their teammates outlines through walls similar to the survivors but can also see the survivors outlines, which vary in intensity based on activity or status of the survivor and can disappear entirely. Vertical pathways exclusive to the Infected, such as pipes and vines, are marked with animated symbols for the Infected players. These can be climbed and used for ambushes, especially because of the Infected's immunity to falling damage.<br />
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