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Having been born to a tribe with mystical powers, and because each child from that tribe has been blessed with a chosen element of the earth at birth, Tsushida is quite intelligent, though very hard headed. Through the manipulation of his own manna, and rigorous training with his teachers, Tsushida is able to call forth the power of lightning in the form of spells. Here is a breakdown of the few spells he has learned so far. -note- If Tsushida hasn't grounded himself before casting any of the offensive spells, then he is subject to being damaged by them as well.
Thunder Clap (MP Cost -- 5): Taking both of his knives in hand, Tsushida claps them together to form a loud and extremely bright diversion that creates a blinding light that dispels after 3 seconds. Very similar to a lightning strike. This combined with his Tiger Dash ability, is perfect for getting the drop on enemies, or escaping tough spots.
Bolt (MP Cost -- 10): Raising a single knife into the air, Tsushida is able to call forth a bolt of lightning to strike any where he wishes.
Bolt II (MP Cost -- 15): Raising both knives into the air, Tsushida calls forth a more powerful bolt of lightning from the skies.
Bolt III (MP Cost -- 30): Raising both knives into the air, Tsushida channels multiple lightning bolts into both knives and then lowers one in front of him. He then expels the charged energy out of the knife in the form of an electric sphere. The expelled sphere then explodes with electric energy on contact with anything in it's way. Note: This spell can be charged if he so wishes. He is also able to avoid being electrocuted by this spell by grounding himself before casting. He does this by planting his tail into the ground. However, after expelling the lightning orb, he is also vulnerable to it's power. The blast radius of the orb varies depending on how much manna is charged into it, but the initial radius is roughly 20 feet.
Enthunder (MP Cost -- 15): Holding his arms to the side, Tsushida imbues his knives with the power of lightning, giving them an extra kick. The knives then have a potential to temporarily paralyze the enemy, whether the enemy is cut, or if he/she blocks the attack. note: Forming a thin layer of "lightning ki" around the blades, Tsushida is able to prevent himself from being electrocuted by this enhancement spell if an enemy blocks the attack; but, if the energy was somehow manipulated by an outside force, Tsushida may be subject to paralysis himself.
Lightning Bend (MP Cost -- 5-10 depending on the spell): Concentrating on the lightning presently in front of him, Tsushida is able to manipulate the lightning bolt's path. Perfect for getting through/around electrified gates and traps, and also creating traps for other people. A constant supply of 2 manna per turn is required to perform such an act.
As he is also training his mind as well as his body, these are the only spells he can cast for now.
-edit- added some details to the origin of the spells, and changed some descriptions.
Ryujisama · Tue Sep 12, 2006 @ 07:42pm · 0 Comments |
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