1. I don't care how great you are at HALO. It doesn't make you the best shooter in real life. In fact video games have absolutely no impact on how you will react in a real combat situation. Same thing goes for games involving archery or swords or other weapons.
2. Video games don't teach you everything about guns. I guess Call of Duty does let you fire from your hip like Rambo or let you actually shoulder your weapon and look down the sights so you can hit the inside of a barn. Stuff like that is pretty accurate, but don't let whatever you learn in video games be everything you know about guns. Chances are there's a LOT to guns you don't know and/or these guns won't teach you.
3. Graphics are overrated. I like good graphics myself, but to me that is bottom of the totem pole of priorities. I'm more interested in a good story and fun gameplay.
4. Just because it's popular doesn't make it great. Call of Duty is a pretty generic shooter. I'm not calling it garbage I'm just not impressed by the gameplay.
5. Just because it's old doesn't mean it sucks. This ties in with what I was saying about graphics. Newer games are pretty fun, but I often find the older ones more engaging. I find shooters more fun when you didn't just hide behind cover and heal automatically. HALO started that trend now they all do it. Finding healing objects and rationing them was much more challenging.
6. LOL UR A NOOB! It seems like the gamer logic is if I'm not as good as you I'm a noob. If I'm better than you I'm a loser with no life. This also frequently leads to the "say that to my face ******** not online and see what happens" bullshit from little kids trying to sound hardcore. Some friendly taunting is to be expected from the game, but if all you can do is talk trash about everyone that just makes you look stupid.
7. Games aren't 100% realistic. This kinda goes back to the first point about not caring how awesome you are at games. Let's say you're playing Fallout 3 and you come out of a metro station just to meet a Talon hit squad. Two of them have shotguns and then there's the weeaboo f*****t with the sword. Do you really think in person you will stand up to 2 assailants with automatic shotguns. You ever see Robocop? The very beginning where Murphy is shot to pieces? That's what would really happen to you. Learn the difference between reality and fantasy.
8. Don't expect games to be 100% realistic. One of my favorite MMOs is Dead Frontier which is a zombie survival game. The suggestion board is constantly getting new ideas which are almost always shot down with "lol that's not realistic". If you have a shotgun with a tube magazine that holds 120 shells and grenade launchers that can detonate grenades right where you're standing without hurting you at all the game isn't completely realistic. Some realism is good, but it's not the only element to focus on.
9. Balance is vital. Let's say you have a machine gun grenade launcher on DF that fires 100 grenades every minute with unlimited ammo no stat or proficiency requirements. Any average joe can pick it up and start using it. At first that's a pretty fun weapon to play but it makes the game far too easy. In MMOs a variety of player classes is very important to the audience. If you have 5 player classes with one over powered class that can do everything and 4 other classes that are completely worthless that's practically forcing everyone to be the same class which is boring. World of Tanks has 5 player classes each with their own strengths and weaknesses. No one class can take care of everything so the team as a whole depends on everyone working together in the different classes.
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Deltas Journal
A random collection of my thoughts
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